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  1. #1

    Default When can 5 shamans do equal level instances?

    In your guys experience, what level (and instance) did you first accomplish this? I ran my 5 shamans into Deadmines at lvl 20 and got rocked by the first pull that involved 2 elites + non elites. Just seemed like I couldn't heal through it while doing DPS. Maybe I just dont have the right targeting scheme for healing.
    5 Shamans - lvl 70
    Xxearth, Xxfire, Xxwind, Xxwater, Xxheart
    Capnplanet - Bank alt

  2. #2
    Member Ughmahedhurtz's Avatar
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    Did you use stoneclaw totems?
    Now playing: WoW (Garona)

  3. #3

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    Well your focus fire should be high enough to kill one target, before they both get to you.

    Not sure what level CL is at but, Stoneclaw totem, if you drop 2 or 3 at a time, not all 5 because it's pretty useless to have too many because they will despawn before they even die. Drop them and move away at range if you dont think you can take the hits, or you can stay close, at least that totem will ensure you arent losing casting time for at least the first LB followed by a Shock, should kill any target of that level.

  4. #4

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    I'm currently powerleveling my 5 shamans with a lvl 70 mage. As soon as they are all 40 I figure I will try them out on thier own as they will have Chain Lightning and the ability to wear chainmail. I think by then they should be able to dish out the damage as well as take it.
    http://www.knightsofshadow.org
    Seastone - PvP - Defiant
    Nitro

  5. #5

    Default Ex

    Well, I dont remember what level I was in the previous instances I have run - and I probably was higher than I had to be. However, I did SM Graveyard today with no problems with my team being 30, 30, 30, 29, and 28.

    I did WC at around 20 and that went just fine. It can get challenging but certainly doable. As I have leveled I have gotten more and more fun toys and it seems easier to do equal level instances (so far)
    4 x Shaman Army plus Death Knight: Allokra (39), Bllokra (35), Dllokra (35), Ellokra (34), and Fllokra (60) (Frostmourne US Horde)
    1 x Mage (51), 2 x Shadowpriests (50 and 45), and 2 x Death Knight (58) (Boulderfist US Alliance)
    4 x Death Knight (60, 60, 58, 58) and 1 x Druid (64)
    1 x Rogue (62), 1 x Warrior (63), 2 x Druid (64, 67), 1 x Deathknight (60) (Boulderfist US Alliance)
    1 x Hunter (70), 1 x Rogue (70), 2 x Druid (64, 67), 1 x Warlock (70) (Boulderfist US Alliance).

  6. #6

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    I did RFC at 14-16, WC 20-22, SFK 23-25, BFD 25-26. Perhaps a level or two above "even level" (can't check exactly atm) but definitely within range of the instance. Both WC and SFK I did go longer than was necessary probably (at 24 and 26 the instance was basically a sprint) simply because the loot is pretty good.

    My plan is to do RFK at 26-whenever then probably SM.

    RFC was pretty nice to learn on because it is low level and I could work out a lot of bugs. One thing I learned is totems are even more powerful than I expected. I generally only use them on bosses, but I do on harder pulls if needed and they trivialize pretty much everything.

    I drop 3-4 stones, 0-1 tremor, 1 earthbind in a cast and 5 searing or 5 magma in a cast and 1 mana and 4 healing (or before 26 5 healing) which increases my dps significantly and pretty much eliminates the need for _any_ outside healing.

    Basically it is always a consideration of difficulty vs speed, the more totems the slower it goes but the more powerful I become.


    Oh yeah, the one set of key macros that allow me to not only take on even level elites but to recover from Adds or bad pulls are my ctrl1 through ctrl5. These cast lesser healing wave from all my shaman to one of my 5 characters, generally the one acting as a tank. With this my shaman tanked the even level tree boss of WC with ease. When doing this the aggro will probably switch, so just see who is being attacked. You don't have to wait for all of the shaman to be ready to cast the spell as you only really need 2-3 non-crits to fully replenish the life. So I just spam the key a fraction of a second till I see the green glow which indicates at least one of my shaman has gotten the heal spell casting.

  7. #7

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    When I was levelling my shammies I must admit they were pretty useless until level 20. Once they got the healing totems and lesser healing wave they totally transformed into madmen and could do any equal level instances in Azeroth (Outlands instances can be different in places like the last boss in Ramparts etc).

    My general tactic is similar to Nepdia (but I use 5 healing totems and a slightly different totem setup) and just nuke like crazy on a single target and heal with all shammies using lesser healing wave on a single shammy. The initial target should be dead before it reaches you but you have to be quick with the lesser healing if one shammie has all the aggro. Once the mobs reach you make sure you prioritise healing over dps and you should be fine. All my shammies are 41/0/20 for PVE and 40/0/21 if I go to BG. Only problem I found in the early levels was Mana but this gets better as you hit late 40s.

  8. #8

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    Wow, maybe I'll resist the urge to level my 4 shammies. On my 4 hunters I'm looking for instances that are 2 levels higher than me for a challenge.....
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  9. #9

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    I cleared Deadmines at 20. If you're having trouble, kite.
    ::The Motes::
    Mote - Protection Paladin
    Remote - Holy Priest
    Threemote, Fourmote, Fivemote - Elemental Shaman

  10. #10
    Member Otlecs's Avatar
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    I stand in awe at anyone who 5 boxes instances with a homogenous group (except Druids!).

    My main focus is PvE. I've tried 5x various classes, and ultimately either gave up completely or swapped a dedicated tank + healer in when required.

    My own shammy experiment turned into an exercise in frustration, so my "5 shammy team" is now a "3 shammy team with 2 druids" and it's ALOT more fun for me, personally, especially with my wife playing the Resto druid, and especially since neither of us has ever played a druid before

    Three elemental shammies + boomkin tank(!) + healing tank(!) = lots of damage + healing = joy. If I ever want a true five shammy team then I'll roll another two as part of a new levelling team, and plug them together for PvP at level 70.

    Good luck with your five though. I'm always interested to see how people deal with situations I gave up on.

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