Guardian / troubadour / warden / mystic / illusionist / conjurer here. Like you, I started boxing in EQ1 (first 2 characters, then 3), then moved to WoW (first 2, then a full 5). I just came back to EQ2 about 3 months ago, after a long hiatus playing WoW. It really does breath new life into the game when you don't have to scrounge for groups or put up with awful groups. I can do anything I want, within limits, with a well-coordinated group - and don't have to roll for loot![]()
I've got a more caster-based focus with this group, but am anxious to try a more melee-focused group at some point. I agree with the comments here about heritage quests. Some can be completed fairly quickly; others take a while. But with rare exception, the rewards are excellent. My team uses a LOT of heritage items, including some that are 20 levels old. In addition to the quality of the items themselves and the great experience (both for you and your guild), heritage quest items also sell to vendors for a NICE chunk. Many of the items I've gotten from various level 20 and 30 heritage quests sell for 20g. With 6 characters, that's over a platinum in reward for a single quest - which is very nice. So I can use them until I get something better, and then cash them in for a nice amount.
I agree with the idea of leveling AAs as you level - I've had experience turned off since level 10. I'm now level 48, with around 71 AAs. I am not sure exactly what happens once I hit 100 AAs; I've heard that you continue to earn them but simply can't spend them till you hit level 70. I've also read that you simply stop earning them until you hit level 70. Either way, I enjoy the game world (quests, dungeons, etc.) so much that I don't want to level too fast and miss something. I'm just now entering RIvervale - so I have Maj'Dul, Lavastorm, Everfrost, and a ton of other high-level zones to come - plus stuff from the expansions that I'm not even aware of yet. I'm having a BLAST.
Good to see another multi-boxer join the community. Welcome!
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