Just finished uploading the vid of downing all the bosses.

Disclaimer: I didnt research the bosses before going in and I could have made it easier on myself if I did; since I didnt know what to expect. Most of these kills are 2nd or 3rd attempts (which is why the 3 packs of 3 priest-type mobs before the second boss is not shown). X-Perl is currently majorly broken with 3.2 which is my unitframe mod of choice.. I had to search for a 3.2 compatible one and found Perl Classic.. which I hate, which had an impact on me being aware of what was going on with HP etc.

http://www.youtube.com/watch?v=WxMGAcUpkH0&fmt=22
Cant work out how to embed.. but if someone does.. make sure it's the correct aspect ratio. That little one up there doesnt do it justice

Some notes:

* Will need to make a macro to equip main weapon once all 3 bosses are trampled, lances dont help dps one bit. Also probably help to have a macro to equip lance (same macro maybe?)
* Had orientation issues with my guys during the ground-phase of the first 3 boss trio, one of their abilities sends them walking short distances in a random direction (dont think it was fear based).
* Had to stack my guys for Paletress (2nd boss) since she drops a fear and they can scatter.
* The "Memory Of .." mob which spawns during Paletress receives a renew which I only noticed when playing the video back post-kill. Can probably (hopefully) be purged to result in a quicker kill.
* Black knight encounter was fairly easy so long as decent AOE is present for the army of the dead. The other phases were dead easy.

I've not tried heroic thus far.. I'll do norm a couple more times, maybe fraps a successful jousting run and then attempt heroic. But if it hits live as-is.. its 5 free ilvl 200 epics per run without a 24 hour lockout (i reset and went back in). Thats some crazy gear normalisation headed our way.


One last thing, I checked out the possibility of just not jousting and killing the last 3 whilst they were still mounted.. you'd need at least one horse up to break their shields, 3 stacks = 90% reduction in damage taken, so it just doesnt seem like it would be very efficient. I'm sure with practice the jousting event will become easymode.