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  1. #11

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    Because I am taking a hydra approach to the game I can play any character, there is no main in my setups. To that end I have been trying to extend Keyclone's formation examples to cycling of the totems like you mentioned at the start. Pretty much whoever is in the Main window will drop a mana totem when I hit Alt-0 with everyone else in the slave windows dropping a healing stream totem. The first one doesnt stack the other 4 do, it works out really nice. Same goes for Earth Bind and the Stone Claw totems for a 'Run Away!!!!' button, I drop one earth bind form the main window and 4 stone claws from the slaves Pretty much guarenteeing I can get away from whatever was chasing me... though honestly I use this most often when I am just done with a quest and I dont want to take the time to weave around things.

    From what I understand I am not breaking any rules of WoW as one key press is pressing one key in WoW... But I am wondering if doing this hasnt moved me to a more shady area of multiboxing since its like the key bindings change depending on who is rendering in what window.

    From what I know the macros you listed below should work just fine except you are missing a restoration of the Healing Stream Totem for Sham2 after its mana tide... or there are just too many ,,.. I am assuming you want to time it so you can refresh a mana tide with out having to refresh a healing stream as well.. otherwise I would get rid of the nulls and just

    /castsequence Healing Stream Totem,Healing Stream Totem,Healing Stream Totem,Mana Tide Totem
    /castsequence Healing Stream Totem,Healing Stream Totem,Mana Tide Totem,Healing Stream Totem
    /castsequence Healing Stream Totem,Mana Tide Totem,Healing Stream Totem,Healing Stream Totem
    /castsequence Mana Tide Totem,Healing Stream Totem,Healing Stream Totem,Healing Stream Totem

    This is probably just me again but since this is a straight solid setup (Ive never had to recast the totems in combat, they are always done) but I can not see a need for reset=combat.. Who cares where you are in your sequence, the results are the same. Only time it would muck up is if one of the shams didnt do anything.

    But anywho, The sequences above are what I am mimicing through keyclone. Just in the game I have the Mana Totem bound to 9, for example and the HST bound to 0. Through the keyclone map the main window translates 9 to 9 and sends it through while for the slave windows it translates 9 to 0.

    Hope that made sense as I am pretty new to this and getting it all working right is still taking some work... Not to mention as soon as I get 5 (edit, yes I can subtract 55 from 60 .. just takes me a couple of tries!) more levels with my shamans I will be swapping to a new class.. Warlocks probably since my DKs which I just played for an hour are almost 60 already with out being out of the noob area. Since my key setups are keyclone dependent I have to swap out the keymaps when I change classes to get my hydra approach to work, hehe.
    Ysondre [H] (The Pack)
    Valed: Druid, Shaman, Hunter x 3 (65)
    Earth: Pally, Lock, Shaman x 3 (60)
    Raven: Druid x 5 (23)

  2. #12

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    That's awesome, I didn't realize you could set up keyclone to mimic a key with an alternate. Like you say actual 9 = mimic 0 for the slaves. This is something I'm going to have to play with a bit more.

    Edit: Thanks for noticing the avatar! Nobody recognizes the name as being from FF8 as well. That's just the actual spider XATM from the game. I've been using that handle online since around 2001 or so.
    5 Boxing on Alexstraza alliance. Currently LVL 25
    Onepaladin, Oneshaman, Onehunter<onebear>, Onepriest, Onedruid

  3. #13
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    @ XATM,

    Why not just use a 1 button tanking macro too... then you don't even need to click-cast. Something like this should work:
    /Castsequence reset=combat Judgement of Light, Hammer of the Righteous, Consecration, Shield of Righteousness, Holy Shield, Hammer of the Righteous, Judgement of Light, Shield of Righteousness, Consecration, Hammer of the Righteous, Holy Shield, Shield of righteousness
    This should give you a good start on your 9696 tanking rotation, and because it is run twice, it will automatically reset (i.e. if you manually run the 9696 rotation twice, it starts over). Tanking rotation solved... lol

    You can use this addon if your macros are too long for the standard interface:
    http://www.wowinterface.com/download...uperMacro.html
    Found that ^ addon in another thread on this site (can't remember which thread).

  4. #14

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    Here is the post about using region (pip) based keymaps that gave me the initial idea to do it this way.

    Edit: Oh, I saw your picture/name and knew where it was from, but as I recall I hated that spider thingy so I kept it to myself
    Ysondre [H] (The Pack)
    Valed: Druid, Shaman, Hunter x 3 (65)
    Earth: Pally, Lock, Shaman x 3 (60)
    Raven: Druid x 5 (23)

  5. #15

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    That's a good idea on the tanking macro. I find tanking to be the most enjoyable role in instances, so for now I'll probably keep the cast sequences off my pally. Once I have all those abilities on my new pally I will probably set something like this up though, right now he just doesn't have very much at 29.

    Thanks for all the input, if anyone else sees this and plays any of the classes I have in my team I'd welcome ANY lessons learned or advice that is out there. You never know when that nugget of wisdom you take for granted will blow someone's mind!
    5 Boxing on Alexstraza alliance. Currently LVL 25
    Onepaladin, Oneshaman, Onehunter<onebear>, Onepriest, Onedruid

  6. #16
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    I like to use this format for my heals.

    #show
    <Insert Assist Method>
    /cast [help] Renew; [help, target=targettarget] Renew; [target=player] Renew

    You can vary that according to your form of assist.

    #show
    <Insert Assist Method>
    /cast [help, target=focustarget] Flash Heal; [help, target=focustargettarget] Flash Heal; [target=player] Flash Heal

    #show
    <Insert Assist Method>
    /cast [help, target=targettarget] Regrowth; [help, target=targettargettarget] Regrowth; [target=player] Regrowth




    Theoretically, you're either targeting your master toon (target=targettarget) or are assisting them.

    The first condition will then target the master's target, and if they're friendly it will heal them. So your master toon can target any of the slaves, themself or another friendly for an easy heal.

    The second condition comes into play if the first fails. That is, if the target of your master is hostile, then it attempts to target the hostile's target instead. This will almost always be your tank, but could be whoever took aggro foolishly.

    If both of these conditions fail, then target=player directs the heal to the caster of the heal spell. You could change this to target=focus or target=Tank's Name.

  7. #17

    Default 5 Classes at once

    I'm running 5 different classes - It's great for all the extra capabilities (buffs, decurses etc) - and of course it's great fun - I suspect my DPS isn't as good as tank + all the same setup, but I can cope with lots more stuff.

    I don't PVP, but I think that's where 5 classes would be a real headache.
    Phil@GameCommanderPro.com
    www.GameCommanderPro.com
    Aarelan (Paladin), Barelan(Hunter), Carelan(warlock), Darelan(priest),Earelan(mage) - My "nearly" level 30 blood elf mixed team on Stormrage - current "mains"
    Akow, Bkow, CKow, Dkow - My lvl 70 tauren druids on Stormrage (I haven't had time for WOTLK as I've been working on the software)

  8. #18
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    Default

    ;[quote='XATM',index.php?page=Thread&postID=217993#p ost217993]That's a good idea on the tanking macro. I find tanking to be the most enjoyable role in instances, so for now I'll probably keep the cast sequences off my pally. Once I have all those abilities on my new pally I will probably set something like this up though, right now he just doesn't have very much at 29.

    Thanks for all the input, if anyone else sees this and plays any of the classes I have in my team I'd welcome ANY lessons learned or advice that is out there. You never know when that nugget of wisdom you take for granted will blow someone's mind![/quote]

    ROFL... I didn't realize that your tank was so low... you won't be able to use that macro (to full effect) until level 75. You can't train [url='http://www.wowhead.com/?spell=53600']Shield of Rightousness[/url] until 75.
    Quote Originally Posted by 'Ualaa',index.php?page=Thread&postID=218005#post21 8005
    I like to use this format for my heals.

    #show
    <Insert Assist Method>
    /cast [help] Renew; [help, target=targettarget] Renew; [target=player] Renew

    You can vary that according to your form of assist.

    #show
    <Insert Assist Method>
    /cast [help, target=focustarget] Flash Heal; [help, target=focustargettarget] Flash Heal; [target=player] Flash Heal

    #show
    <Insert Assist Method>
    /cast [help, target=targettarget] Regrowth; [help, target=targettargettarget] Regrowth; [target=player] Regrowth




    Theoretically, you're either targeting your master toon (target=targettarget) or are assisting them.

    The first condition will then target the master's target, and if they're friendly it will heal them. So your master toon can target any of the slaves, themself or another friendly for an easy heal.

    The second condition comes into play if the first fails. That is, if the target of your master is hostile, then it attempts to target the hostile's target instead. This will almost always be your tank, but could be whoever took aggro foolishly.

    If both of these conditions fail, then target=player directs the heal to the caster of the heal spell. You could change this to target=focus or target=Tank's Name.
    You sir, are AMAZING!!!! I now have a one-button heal to go along with all my other one-button macros!!!!

    Granted, it won't work ALL the time, but being able to select my target with my tank, and then hit my "one-button-heal" should work ~90% of the time.

  9. #19

    Default

    I use that set-up for healing too. It mostly works great.
    The only issue is when several mobs hit on several group members. Then the tank has to actually select a team member for the heal to go on the right character, resulting in a drop of FPS (since the caster DPS don't have a correct focustarget anymore). This is however rare enough for me not to try and find a workaround.

  10. #20
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    Default

    If you had an AoE healer (or chain-heal-ftw)... would that help minimize the problem? You could just create another button that dealt with group-wide spells.

    Basically what I am "thinking-out-loud" is that you could have these buttons:

    Button 1 = DPS one-button macro
    Button 2 = Healing macro above
    Button 3 = AoE healing macro... same as above, just insert chain-heal or that Priest-saves-all spell (don't have a priest yet).
    Buttons 4-= are specific abilities for each toon (taunts/Mage-I-win/tricks-of-the-trade/etc)

    Is this a reasonable workaround... or are there better ways to do it?

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