Well it took my group of 3 shamans (about1000 sp no buffs) and my tankadin (18k buffed with kings and wild from a dru) and my resto dru (1800 sp buffed) about 30 try's to fail at this to finally kill the boss. slar'dar is rather easy now all you have to do is pull him into the room where the golems are and the adds are not to crazy and just tank and spank nothing special. the golem guy gave me trouble because i use to be scared of the purple stuff the 2nd/4th phase guy does but don't be, 2 healing stream totems and a chain heal here and there and your fine. basically tank and spank. 3rd guy is a joke no problem here. eck actually gave me some trouble took me about 6 times my first try to kill. but now i know the fight well and pop some earth totems or fire totems he is rather easy. the boss hmm, all i can say is OVER-Heal!!! i put my guys behind him to the left in a little corner where the door opens up when you kill him and stack them there. over heal and just blast away until he w/w and kite him. when the rhino comes out pop earth totems to help take some damage. don't worry about the shamans nor healer at this point and just blast and heal your tank. rinse and repeat, he should die before he gets to the rhino again. Sorry if i made a long speach some one else probably already said but like i said this is the first heroic i tried and after wasting about 800g in repairs i finally did it and now i can farm without whiping (if i do whipe its only 1-3 times maybe)
trytokillme 80 prot pally
leatherball (my actual main) 80 resto dru
thedays x 3 80 ele shaman
and when the guys get geared i am hoping to put my fourth shaman in there and use him instead of my dru.
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