Good idear, I yearned for a thread like this when I started.

I use that one you're talking about - the one for fast quest sharing. It definitely decreases the stress of sharing quests by about 90%, which is nice.

Other than that what I've done so far is add EQ2Maps. I don't remember the installation process, but I remember it sounding complicated but figuring it out by accident. It's not quite QuestHelper (for a WoW reference) but it's more like Mapnotes addon. It's fueled by the community, so anyone can submit a point of reference, and although there's a great many in there there's still some quest markers etc. missing.

Beyond that, I use a mix of key binds and the default UI. What I've done is made 4 hotkey rows per character. The 4th one, the one way up top, is hotkey row 4 and is only used by my healers. All of this can be done by right clicking your hotkey bar and using the UI setup like "Add hotkey bar" and unclick "Lock window" and click "Window properties", allowing you to resize it. Untimately it came out looking something like a druid's bar would in WoW, with the little druid shapeshifty windows over everything else.

Making a little set of healy windows meant going through each and every character's Key Options individually and deleting all of the ones that used the numpad. That was because I wanted to have heal buttons off of the numpad; like numpad1 heals tank, numpad2 heals the warlock, numpad3 heals the warden, numpad4 heals the templar, etc. That took all of 5 minutes but felt like an eternity and I kept procrastinating doing it. I think ultimately I did it because I was waiting for a respawn, so I finally got around to lifting my typing fingers and just doing it.



Say hi to my defunct team; this was from my 4boxing days, now I'm a 6-boxer so I have to do it all over. Oh noes!

Looking at it now, I realize I should make better custom macros on the bottom floor; name them things like "Nuke" and "AoE" and such. That would save me time every time I ding and have to slip in upgrades here and there.