Quote Originally Posted by 'Otlecs',index.php?page=Thread&postID=216316#post2 16316
Thanks for taking the time to fill us in with the details, Aarelan.

As others have said, this is definitely not Keyclone's site. I'm not sure why he, and he alone, gets a special direct-download link to his software at the top of every page, but I imagine it's because he's paid for the privilege and that's between him and Elay (whose site this actually is ).

I suspect my questions will get lost in the noise and excitement, especially since I expect you're in the US and tucked up in bed as I type this, but....

Does your software "call home", and does it need its own reserved macro slots, or does it stash its own macros away somewhere else as with some macro mods?

Cheers,
Otlecs.
No problem - I'm happy to answer questions.

Our software does not "call home". The mechanism we use for key generation does, but only to check that the key is valid. We actually had someone from Texas trying random keycodes last night, and this mechanism is just a way of preventing such actions from being successful. (and auditing them)

Our addon creates it's own independent data space, and GCP uploads to this addon. This gives us several advantages including:

  • All changes that we make are contained, and can be rolled back by disabling the addon (GameCommandPro)
  • When macros are uploaded, this traffic does not hit the Blizzard server, but only our mod.
  • We can compress the upload in GCP and have the mod unpack it.
  • We can use incremental updates when macros are changed.