Howdy,

To preface: Ive done my best looking through the EQ2 posts down here, but wanted to take my questions in my own direction vs hijacking somebody elses thread.

I *think* I can wring 3 clients running on my laptop (though I might have to play with lame graphics, but its all good). That said, here is what Im thinking. I was going to spare you all posting about this, but Ive read some things and now im confused.

Tank: Torn between berserker and paladin. I really like the style / AOEness of the berserker, but I like the heals that the paladin has. How do the paladin heals stand up as you continue to level up? I hear their dps is pretty terrible, but again I have no first hand experience. Is the paladin much more hearty than the zerker?

DPS / Support: Dirge. Ive read that this guy is the penultimate melee buffer and can do decent damage on his own, so it seems like a no brainer. However, somebody mentioned running a troub with paladins because of their spell casting, so im not sure if (if i choose paladin as my tank) dirge or troub would be better here.

Heals: Warden. I read they can spec melee and proc heals on their group, thats very cool. Hots also SEEM like theyd be pretty easy to utilize, but who knows in EQ2 this is a different ballgame.

Appreciate any thoughts anybody cares to share. Any glaring weaknesses here? Anything that will be hard to box, etc?

thanks.