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Epic run. Good jerb Fenril your 1550dps really made the difference today!
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Epic run. Good jerb Fenril your 1550dps really made the difference today!
Gurb Fan Club:
#1 Fan - Zenthor
Without.Originally Posted by 'Fursphere',index.php?page=Thread&postID=215371#po st215371
we're stuck on Mim-10 right now, nice work!
The attempts in which we can keep our MT up go just fine, but so far it seems that 80% or so attempts end up getting called after the first or 2nd plasma blast due to the tank melting![]()
depending on a tank he either needs to use saves, or you need to use saves on him, on every blast unless he over gears it.Originally Posted by 'Dorffo',index.php?page=Thread&postID=215415#post2 15415
We killed algalon 25 last night, and cleared ulduarso pumped about that \o/
We run Me, Feral bear, and Fenril, Warrior as tanks. We tried with having the paladin bubble me through one, me Barkskin and SI through the 2nd, and were gonna have fen Taunt and eat the 3rd. We had issues with this so what we did instead was have Fenril Shield wall the first, Last Stand the second, then I taunted off him and Barkskin / SI through the 3rd. If you can't get through P1 in 3 Plasma Blasts you're going to be in trouble.Originally Posted by 'Dorffo',index.php?page=Thread&postID=215415#post2 15415
We also used heroism in p2, but on our kill, we actually saved it and burned through then used it in P3 the first time we brought the head down. Either way should work. If you're healing isn't that great, I'd recommend burning it in P2 to spend as less time there as you can to avoid raid damage. If you can heal through it, save it for P3 when the head comes down, it helps A LOT in how many adds you have spawn and have to kill during the P4 transition.
Edit: I realize this is prob OT, since we didn't box it. Gurb was just excited since 3/4 of our guild is from here.
Not entirely off-topic for me, I appreciate the insight! We're usually running with at least two of mine online thus far up through our keeper attempts (mim/general/yoggy left).
pretty screenie. grats on the kill![]()
Bot (80 Paladin) / Carfire (80 Shaman)
Alliance, Madoran US
If you guys are not AT LEAST 5-10 manning 25 man FL each week, you really should. We got a Runed Orb, our first shot. was 11 live players + my 3 shaman. Very much worth it. 10 man FL with no towers up is stupidly easy as well if you just want to hit it for a badge.Originally Posted by 'Fursphere',index.php?page=Thread&postID=215466#po st215466
One of my healers wanted me to mention plusheal to you. it's a great healer resource with tons of info.Originally Posted by 'Dorffo',index.php?page=Thread&postID=215439#post2 15439
http://plusheal.com/viewforum.php?f=26
has lots of info about the bosses 10/25 man.
and detailed healer strategy for Mimi: http://plusheal.com/viewtopic.php?f=26&t=2969
yah it really is, we didn't even launch people to cause a shutdown, we just ran ALL the demos, and put my boxing slaves in sieges, and then parked the sieges in the different corners to act as pursue targets. If you can do 10 man with 10 people, you can 15-20 man it using boxing alts for sieges. Just have demo drivers keep pyrite up, and keep the passenger picking up pyrite. We also had gurb running a chopper to help slow him down. with 10-14 people, you'll have a harder time killing trash than you will killing FL.Originally Posted by 'Fursphere',index.php?page=Thread&postID=215470#po st215470
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