Hey Velassra,

An EQ2 specific setup guide would be pyro's found here - there are also additional setup guides found on the EQ2 wiki here (down the bottom - software setup guides)

So let's look at your group suggestion:
- SK, fury, def, necro, coer, lock

You like the necro so no worries - always play what you like first and worry 'bout the rest later

IMHO, a quick glance suggests to me your going for a 'kill it, before it kill me' type of group - i.e., high caster dps at the expense of survivability - that's no worries either

There are some points that I have in my head which I'd like you to think about:
- aggro control/management - you 'may' have to come up with a way to ensure the sk always has the mob hate - I say this as you'll only have the sk taunts and the coer hate thingy so it may become an issue later on - especially if you have a whole herd of critting/proccing casters blasting away
- mana management - you may have to ensure your always carry top class drinks and there's a good chance you won't be spamming spells (which isn't a good idea anyway) to save on mana - sure you'll have a coer but you may still have a bit of downtime regenning mana especially if farming
- who's the major mob debuffer / group buffer?

Have you thought about something like:
- SK, fury, def, necro, coer, trouby?
- Yes, your DPS will drop but you will get a great buffer/debuffer, extra mana regen, improved aggro control, run speed, tracking, evac, increased casting speed, increased in combat HP regen, inc def, attk speed, jesters cap plus you get to keep the necro
- sure, a bard is part melee but let's say you slot a trouby in there and they drop a PoM every once in a while...the casters will be gods for a short time and will appreciate it especially if used in conjunction with something like AoM
- you may lose out a bit on the AOEs - but the sk still has a few as does the fury

Something to think about Velassra