Just started a RAF team with SK, Defiler, Warlock (adv/quest exp locked at 14) using IS/ISBoxer. I'm new to EQ2 and boxing. The only other MMO I've played was EQ; I played a raiding bard on and off from release until mid 2006. I've been doing alot of research here re: group composition and macros for the past month or so, so thanks to all the contributors. I'm loving EQ2 and 3-boxing so far and am already thinking about running a full group after I build my new machine, though I'll probably raise the trio I have now to 80 before adding another 3. I may be asking alot, but I want a low management/high damage group with good survivability. I've been reading alot about the various classes, but I have virtually 0 experience, so I wanted to get feedback on my current thoughts about what I might add:
+ 1 out of:
Templar
Fury
Inquisitor
leaning Templar.
Reactives seem better than HOT; templar buffs seem better than priest DPS for a full group. Would Fury be worth considering for the DPS gain?
+ 2 out of:
Troubador
Dirge
Illusionist
Coercer
Wizard
leaning Illusionist/Troubador.
I'm assuming the SK can get by without the
superior (?) aggro management afforded by the Coercer/Dirge. Is this correct? Also wondering if Ill/Troub overlap to an extent that I can replace one of them with a wizard. And whether the Dirge's disease synergy, (along with healing buff and aforemenioned aggro control) with my current trio is a big enough deal to take dirge over troub despite all the casters.
Now that I think about it more, a bard is probably going to be a non-negotiable team member since that's what I would play if later on I end up deciding I don't want to multibox (plus they seem pretty awesome in this game).
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