Quote Originally Posted by Multibocks View Post
Err not sure how that would turn out 150% of group damage is redirected to one player, so I would think that each player would take 150% of damage and therefore die.

P.S. Divine Sacrifice is supposed to be used in conjuction with Divine Shield as Raid rets use it all the time and 150% of raid damage would instantly kill the ret in most circumstances. So look at this way: You could save Divine Shield for all members to use it at once or you could rotate Divine Shield + Sacrifice on each ret such that the damage to a group is more even and manageable and hopefully your divine storm will overcome the amount of health that wasnt absorbed by divine sacrifice. Im sure someone could theory math it out but head math tells me that it will be better. 10Secs of everyone invulnerable OR 40 secs of group damage mitigation(everyone takes 40% less damage and one player is invulnerable). I think at 40% less damage the goo would be a LOT more manageable.

Cant be 50 secs because you cant DS the tank or the group gets killed. (obviously )

edit: also 150% isnt counted until the paladin starts taking damage, so its basically a 10 sec 40% less damage buff to the whole group with no drawbacks.
I find for Pally 5 box groups, you use either situationally. Sacrifice & shield is good for encounters where there is sustained AOE damage (e.g. puddles from the Elemental boss in Gundrak), whereas 5 x Divine Shield works well against burst AOE (e.g. shadow axe from Ingvar in Utgarde Keep or exploding corpses from Trollgore in Drak'Tharon Keep).

Cheers,
S.