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  1. #31
    Super Moderator Stealthy's Avatar
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    Bit of an update on my progress through outlands...

    I ran Ramps a few times in the hope getting a Hellreaver or two, but no such luck. My strat on the last boss was pretty simple - run in and DPS the rider, then DPS the dragon when he lands, until he starts to breath fire. Then pop divine shield x 5 and continue to DPS - by the time the sheild drops, the dragon is close to death or dead. Just remember to move after you killed the dragon, becuase you'll most likely be standing in a pool of fire.

    I found the exp from instances was actually slower than questing, so went back to questing - which basically involves cherry-picking the gear upgrade quests and doing the easiest quests from each zone. At 65 I went and did the Ring of Blood quests for this: Honed Voidaxe. This weapon will last you until Northrend, and you get about 25% of a level just going through the quests to get it - definitely recommended.

    Hit 66 last night and got my fist lvl 80 kill from this clown and didn't lose a single toon, despite him getting the drop on me. He must have been pissed becuase he came back with two other level 80's and stomped me. :P

    I should hit 67 tonight (20% from level) - which means I'll be only one level from Northrend, so I'll put together a Northrend gear guide and post it here shortly.

    Cheers,
    S.
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  2. #32

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    no one thought anything of my clever, albeit untested, immunity rotation?

  3. #33
    Super Moderator Stealthy's Avatar
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    Stealthy's Northrend Gear Guide for Levelling Ret Pallies:

    *New and Improved!*

    My new gear guides now covers all slots (including cloaks, trinkets, rings and shields) except librams, and a weight scale on stats (based on the info in this thread on the EJ forums). Enjoy!

    Armor:

    Quested Gear

    BoE World Drops

    Instance Drops - Normal

    Instance Drops - Heroic

    Crafted Gear

    Weapons:


    Quested Gear

    BoE World Drops

    Instance Drops - Normal

    Instance Drops - Heroic

    Crafted Gear


    Cheers,
    S.
    Last edited by Stealthy : 08-03-2009 at 01:37 AM Reason: fixing font size
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  4. #34
    Super Moderator Stealthy's Avatar
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    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=217446#p ost217446
    no one thought anything of my clever, albeit untested, immunity rotation?
    For PvP, I think it's good, but situationally useful. Divine Sacrfice only redirects 30% (40% talented) of the damage, so it depends on the amount of incoming damage your team is taking. If you're getting Hurricane, Blizzard, Bladestorm etc... from one or two other players, then its great way to mitigate the damage. But if you're getting focus fired in a BG, I don't think 30%/40% will be enough - in that case you'd be better off popping divine shield on all toons and causing as much havoc as you can for 12 secs.

    But definitely a handy tool to have in the arsenal.

    Cheers,
    S.
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  5. #35

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    Ah good catch. I still think it is VERY useful for pve. Take Heroic Halls of Lightning boss Ionar, for example. You have to run away from him everytime he disperses. Now those little bastards put out a crap ton of AE damage and you have to run away from it. Most of the time you will take damage, even if prepared to run away. Popping this everytime he disperses will ensure that 40% damage will not hit your group for 5 disperses. That, I believe, would make him in the "doable" category. There are other bosses that put out massive AE damage too, Skadi is another example. His WW melee is devastating to a team that is all melee. I would put in the "not doable" category for any other all melee team. Paladins he might be possible with the above trick.

    Only problem with this strat is, if they havent changed it, Divine Shield kills all your buffs. That sucks and reduces your teams dps as they round robin use it. Oh well, guess you cant have everything.


    edit: hmm maybe on Ionar running them all in different directions and healing would be a better approach.

  6. #36
    Super Moderator Stealthy's Avatar
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    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=217457#p ost217457
    Ah good catch. I still think it is VERY useful for pve. Take Heroic Halls of Lightning boss Ionar, for example. You have to run away from him everytime he disperses. Now those little bastards put out a crap ton of AE damage and you have to run away from it. Most of the time you will take damage, even if prepared to run away. Popping this everytime he disperses will ensure that 40% damage will not hit your group for 5 disperses. That, I believe, would make him in the "doable" category. There are other bosses that put out massive AE damage too, Skadi is another example. His WW melee is devastating to a team that is all melee. I would put in the "not doable" category for any other all melee team. Paladins he might be possible with the above trick.

    Only problem with this strat is, if they havent changed it, Divine Shield kills all your buffs. That sucks and reduces your teams dps as they round robin use it. Oh well, guess you cant have everything.


    edit: hmm maybe on Ionar running them all in different directions and healing would be a better approach.
    Yep, for PvE it's gold!

    Another thing I've found thats really useful is when your main is the target of focused damage (whether from an instance boss or other players), round robin Lay on Hands is awesome. 5 x instant full heals is OP!

    Cheers,
    S.
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  7. #37

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    Now to find a key for LoH that isnt already in use. So many abilities on paladins that are situationally usefull...

  8. #38
    Member Tdog's Avatar
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    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=217284#p ost217284
    Tdog have you set up any paladin for Divine Sacrifice? I was reading a ret thread on another board and it is a must have for raids. Well I started thinking about it and what if you had it so one paladin uses divine sacrifice and divine shield at same time meaning that paladin would take no damge since hes immune. That would mean your group can take 150%(health of paladin) of incoming damage before the buff expires. If you have this on round robin your group can go 600% of health before actually taking damage. Am I thinking this through correctly?
    You know for some reason I just assumed that this wouldn't work and that you would either not be able to have both up or that you would still take the damage anyways from the group damage and never even thought to try it.

    I'm assuming you guys have already tried it and know it works which if is the case, then this is an awesome idea. Like Stealthy said it would be situationally useful in pvp and pve but in those special situations (Like the Skadi fight) it would be VERY useful. I've gotten Skadi down but I got to admit, that guy is a jerk and them some. By the time you're done healing from the WW you got like 5secs to dps and he is WW'ing again :cursing: If this would allow me to just passively heal on the first WW then direct heal on the second WW, I would be able to kick his trash in no time.



    Linked Stealthy's new guide on post #3 for now.

    Sorry to those who have been waiting that I haven't been able to really add anything to the OP, but I have been going completely non stop 7 days a week for the past few weeks. As of this week I'm down from 12 hour days to 9 hour days at work so I might be able to actually add in at least some of my tips on heroics and pvp sometime soon.

  9. #39
    Super Moderator Stealthy's Avatar
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    Just thought I'd mention that I've posted separate guides for both Outland and Northrend.



    Cheers,

    S.
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  10. #40

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    Quote Originally Posted by 'Tdog',index.php?page=Thread&postID=217475#post217 475
    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=217284#p ost217284
    Tdog have you set up any paladin for Divine Sacrifice? I was reading a ret thread on another board and it is a must have for raids. Well I started thinking about it and what if you had it so one paladin uses divine sacrifice and divine shield at same time meaning that paladin would take no damge since hes immune. That would mean your group can take 150%(health of paladin) of incoming damage before the buff expires. If you have this on round robin your group can go 600% of health before actually taking damage. Am I thinking this through correctly?
    You know for some reason I just assumed that this wouldn't work and that you would either not be able to have both up or that you would still take the damage anyways from the group damage and never even thought to try it.

    I'm assuming you guys have already tried it and know it works which if is the case, then this is an awesome idea. Like Stealthy said it would be situationally useful in pvp and pve but in those special situations (Like the Skadi fight) it would be VERY useful. I've gotten Skadi down but I got to admit, that guy is a jerk and them some. By the time you're done healing from the WW you got like 5secs to dps and he is WW'ing again :cursing: If this would allow me to just passively heal on the first WW then direct heal on the second WW, I would be able to kick his trash in no time.



    Linked Stealthy's new guide on post #3 for now.

    Sorry to those who have been waiting that I haven't been able to really add anything to the OP, but I have been going completely non stop 7 days a week for the past few weeks. As of this week I'm down from 12 hour days to 9 hour days at work so I might be able to actually add in at least some of my tips on heroics and pvp sometime soon.
    I have not tested it, but I read that this is a key raid tool to reduce raid damage as a ret paladin. inch:

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