I just wish that Divine Shield wasnt dispellable. I mean you are already getting hit with -50% damage. Ya, DKs being able to pull people to them makes it a lot easier.
I just wish that Divine Shield wasnt dispellable. I mean you are already getting hit with -50% damage. Ya, DKs being able to pull people to them makes it a lot easier.
I've found pvp on my pallies to be much better with a (glyphed) Hammer of Justice built into my rotation. The glyph gives it 5 extra yards range (15 yards) which means you can use it proactively on priest / locks before coming into range of thier AoE fears, or on shamans before they can TS. if you've taken the Improved HoJ talent, thats one HoJ every 8 secs, and given that it stuns for 6 secs, thats virtually stunlock on an enemy player.
You've also got repentance every 15 secs (great to use against mages since they can't blick out of it) which is a good spell to cast when running to an enemy player, since it will usually force them to trinket, but by which time you should be in range of HoJ which you can follow up with.
Cheers,
S
The Zerg (Magtheridon - US)
Fact of Life: After Monday and Tuesday even the calendar says W T F.
Have either of you tried seal of command since 3.2.2 with the chaining it now does Im thinking could be quite good with several paladins at a time doing it. And the patch notes are wrong, they say it procs the chain off of attacks. But the tooltip says it procs off of abilities and attacks. so far Divine Storm and Crusader strike are both confirmed to proc it.
My paladins hit 70 yesterday. I did half of 69 while in Mechanar and Botanica. Botanica was very easy and went smooth.
I dinged at the end of the instance and got the 70 skills. I picked up vengence on my 4 rets. I did some testing in outlands real quick to see which seal was better - vengence or command. I found that command is much better for low health mobs. Unless it was a long battle with a high health boss, vengence cannot hold a candle to command. Not to mention I get 8% mana back when I judge command.
I could see vengence being better on a boss fight where you can actually get 5 stacks going.
I also tried heroic ramps for shits and giggles and could easily see myself clearing that instance. But now that I'm 70 I'll do some quests in northrend and finish netherstorm (never even started it yet!).
The poetry that comes from the squaring off between,
And the circling is worth it,
Finding beauty in the dissonance
Unless you just want to finish outlands for achievements, the quests in Northrend give almost twice the exp and way better loot. Other than " i just want to do all of outland" A player should leave outlands at 68. You have BT and HF starting zones for way better exp and quest rewards.
Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
The Power of Five!!! ( short video )
Ah ok, I figured they might give decent xp in netherstorm still, I haven't done much questing in northrend to remember. Thanks for the info.
The poetry that comes from the squaring off between,
And the circling is worth it,
Finding beauty in the dissonance
I know I saw a post of a post 3.2 ret macro guide ( thought it was click? ) can some one point me to it, my searching has failed me) Or are most using a sequence?
Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
The Power of Five!!! ( short video )
Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
The Power of Five!!! ( short video )
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