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  1. #111
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    The only advantage of not going to Northrend at 68th is avoiding the collections, a bit more.
    With the adjustment of experience needed for Burning Crusade, I usually reach 70th late Blade's Edge or early Netherstorm, with all of Shadowmoon Valley untouched.

    I agree, moving to Northrend at 68th is both better gear and more experience per quest.

    However, at 80th, the quests in Shadowmoon Valley aren't worth a whole lot of gold.
    At 80th, the quests in Icecrown and Storm Peaks are worth a fair bit of gold.
    If you're willing to take more time to get to 80th, there will be more gold from quests available.

    You could easily hit 71st or 72nd prior to going to Northrend if you did everything in Burning Crusade.
    Granted, there will be some annoying collections in Outland which you'll want to pass.
    But you'll have the equivalent of a whole zone worth of leveling done before Northrend, which will mean less collections necessary.

    I'd personally still go to Northrend at 68th.

  2. #112

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    I went to Gundrak heroic yesterday with my crew. Had no problems with Sladran, Moorabi or Eck. However, the Drakkari Colossus is mean I can get him to second water elemental phase before I die, but that's the best I can do atm. I tried with the +50 resist potions, but I can't say that helped really. The damage you take for all being melee is pretty mean.

    Should I just continue to gear up, or am just in need of some good advice? :P

    Tank
    Ret1
    Ret2
    Ret3
    Ret4

  3. #113

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    I run my melee team thru this all the time, some general advice tho, set up a master strafé key and do your best to kill the colosus fast. What I do is when fighting the water part just strafe a little bit at a time then spam interact with target , using your heals as much as possible, its basically a kiting motion: dps, move dps move dps move then heal whenever you can, you'll find that you have to pretty much start on one side of the room and strafe crossed it around 2 to 3 times to kill him

  4. #114

    Default

    Ah okay, I'll try that when I get back from work. Thanks for the advice

  5. #115

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    I didnt want to start a new thread for this so I will ask here

    I just picked up Hand of Freedom on my 4 Pallys so I can try some PvP. I also have the 100% chance to remove stuns when it is cast talent. So now I am trying to come up with a way to get each toon to cast it on the next. So A goes to B, B to C, C to D and D to A. This way I can take advantage of the stun removal. But so far I can only get my guys to cast it on themselves.

    I am using ISBoxer and setup a new mapped key, WoW macro action. In a single step I had four /target (next toon in the sequence above) /cast Hand of Freedom. For some reason this made them target themselves and not the toon in the macro... I tried a few other things to no avail.

    So does anyone have any ideas or will I just have to have each toon cast it on himself?

  6. #116
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    Well, if you make a Keymap with a hotkey of choice.
    It sends the hotkey to each wow client.
    Target can be every pally client.

    Then within warcraft create macro's.
    Put them on the same keybind as the hotkey.
    Each pally will have:

    #show Hand of Freedom
    /cast [target=Next Pally] Hand of Freedom



    Not really sure how to make it work with ISBoxer - wow macro actions.
    Have not had much success (read haven't played with them much) yet.
    But with the keystroke type action and a wow macro, pretty easy to get your desired result.

  7. #117

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    I cleared my first northrend instance yesterday - Utgarde. Level 71 pallies. I remember trying this on my PVE team (71) and they failed on the first boss, and not even trash was that easy.

    I almost cleared Nexus, I know I can down the dragon just from reading the info on thottbot, but I couldn't get past Grand Magus Telestra, she was EVIL! Anyone have tips for her? I was like "what the hell is going on" the entire (short) fight, then my characters faces just melted instantly.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  8. #118

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    Do any of you run into this annoyance: when you're trying to turn a boss a certain way, but they keep moving too much?

    Skip to about 1:14 in this vid: http://www.youtube.com/watch?v=AhHFs6FzZOQ

    It takes me several tries to position ingvar. It was really annoying. Kinda reminds me of when my hunter pets would randomly drag mobs all over the freaking place before settling for one spot.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  9. #119

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    Yeah I run into it all the time. I don't know if this is 100% workaround but I find that if I strafe left or right while using W and/or S the boss is less likely to do the dance with me and they will move to where I want them.. If I just use strafe alone or my forward or backward key they will move away from where I am trying to position them.

    I know what you mean though I always try to position my guys next to a pillar and to the right or left of ingvar and me out in the open. That way I always eat his twirling axe of death and my pallies are safe. He doesn't always like to throw his axe against a pillar.. Not always the case though as sometimes he does and I wipe or have to blow my shields.

  10. #120
    Member Ughmahedhurtz's Avatar
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    How much the mobs "bounce" around when you move seems to be entirely dependent on your connection latency. I rarely have this problem in instances but it happens fairly often out in populated zones.
    Now playing: WoW (Garona)

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