I agree with most of your comments, except:
Actually, this one's not cool. It's a nerf - 20% less mana from replinishment.Originally Posted by 'Ughmahedhurtz',index.php?page=Thread&postID=20992 7#post209927
" Innervate: Duration reduced to 10 seconds, and cooldown reduced to 3 minutes. This means each use of Innervate will give half as much mana as before, but it will be available twice as often. (Great for questing. Not so great for instance bosses/raids.)"
- This one is actually a buff - can be more flexible in the use of innervate like using it on a healer in the first 3 mins and a DPSer in the last 3 mins of a fight. Bit more micro-management, but I'll take that for the flexibility.
A few other things stuck out in my mind from the patch notes:
"Prayer of Healing: The percentage of spell power this spell gains in healing (per target) has been reduced from 80.7% to 52.6%. " - This completely sucks. A HUGE nerf that pretty much nullifies the reason I've been leveling up a new team. :cursing:
"Item Comparisons: Holding the shift key while hovering over an item will now display the stat differences with the item currently equipped in the relevant slot." - This one is really cool.
"Improved Water Shield: This talent now has a 10/20/30% chance to be triggered by Chain Heal, and the charges of Water Shield are no longer consumed by this talent." - Makes this talent finally worth getting for my resto shaman w/o micro-management of water shield refreshes all the time.
"Chain Heal: Jump distance increased to 10 yards. In addition, the amount of healing now decreases by 40% as it jumps to each new target, instead of 50%.
A customizable totem bar will now be available for shaman allowing the storing of 4 different totems. These totems can be placed on the ground at once in one global cooldown for the combined mana cost of all 4 totems.
Healing Way: Redesigned. Rather than providing a chance of increasing Healing Wave spells on a friendly target, this talent now innately increases the effectiveness of the shaman's Healing Wave by 8/16/25%." - All good changes for resto shaman, but still won't come close to making up for the priest Prayer of Healing nerf for my overall team.
Connect With Us