Close
Page 1 of 2 1 2 LastLast
Showing results 1 to 10 of 12
  1. #1

    Default Shaman changes confirmed

    Quote from: Ghostcrawler (Source)We
    have changed Healing Way to work better with HW and we have changed
    Improved Water Shield to also work with CH. We also dropped the
    cooldown of NS to 2 min so that you can HW more often. We'll try to
    make a post of all of the Resto changes soon.


    New Shaman Totem Bar


    Quote from: Nethaera (Source)
    There
    comes a time in all shaman’s lives when they must learn to harness the
    power of nature and wield powerful totems. As they grow in power, so do
    the opportunities to use these instruments of healing, protection, and
    destruction. In the upcoming content patch, Call of the Crusade, the
    shaman will be able to quickly place totems of each element, aiding
    them in managing these powerful focuses of nature.


    We wanted to provide some insight regarding the upcoming shaman-specific
    interface addition, the Totem Bar. Shaman will be able to utilize this
    new bar to manage their fire, earth, water, and air totems in a more
    accessible and convenient way. This bar will appear on the left-hand
    side above the standard toolbar, similar to warrior stances or druid
    forms. The bar contains space for four totems of the player’s choice,
    one of each element. Clicking the respective button will drop that
    totem. To the right of the four totems is a button for Totemic Call,
    which we have renamed Call of Earth. To the left of the four totems is
    a new ability named Call of Fire which will drop all four totems on the
    bar at once. The mana cost is the same as if the shaman dropped all
    four of the totems one at a time. However, it takes but a single global
    cooldown.

    Questing shaman will be able to quickly move their
    totems of choice forward, while a shaman in an instance, Arena, or
    Battleground will be able to replace their totems if they have to move
    or if the totems are destroyed.

    Shamans will also be able to customize their bar to set Call of Fire to drop less than four totems
    if they choose. Access to this functionality is made available at the
    same level as Call of Earth (currently level 30.) At higher levels,
    Shaman will gain two additional spells, Call of Air and Call of Water.
    These function exactly the same as Call of Fire, essentially giving the
    shaman three different sets of totems that can be placed at once. New
    key bindings will also be made available for all of these slots.

    As with all new content under testing, we want to caution players that, as
    a new part of the interface, there may be additional changes during the
    period of the PTR until the release of the Call of the Crusade content
    patch. We look forward to constructive feedback once it is available
    for testing.
    ​

  2. #2

    Default

    Not sure how usefull this will be to PvP boxers who rely on staggering totem drops to ensure coverage of "pulsing" totems. But definatly a nice buff overall.
    Skywall (Reckoning) - Horde
    Quad Boxing Elemental Shaman
    Thuglord, Thuglovereva, Thugloverjoy, Thugloverfay
    Other characters: Holan (Druid) and Darthholan (Deathknight)
    Software: Innerspace and Keyclone
    System: Intel i7 930, 12g DDR3, 2xGTX 460 SLI, Windows 7, 3x Asus 24" monitors, Windows on SATA3 SSD and WoW on normal SSD.

  3. #3

    Default

    I thought about that too.

    I just hope that this isnt their fix to totem stomping.
    ​

  4. #4

    Default

    I forgot where I read it, maybe a blue post copied into aj's forums saying they are pretty much going to eliminate totem stomping macros from working. They basically said they wanna force players to have to target individual totems one by one without being able to use macros.
    [align=justify]i7 920 - GTX 285 - 12GB Corsair 1600 [/align]
    Pally,Shaman,Shaman,Shaman,Shaman
    Dk,Hunter,Druid,Warlock,Priest

  5. #5

    Default

    Nothing to fear guys. This is NOT the totemstomping fix. And if I can speak for pvp boxers, staggering isn't an issue. To me, 4 cleansing pulses at once is 99% as good as staggered pulses. Keep in mind tremor is not staggerable anymore so don't bring it up as an argument. This is an AMAZING change and thank god its about time.

    Altho the resto change seems a little useless... especially for 2v2 restos, who use LHW 95% of the time.

    An interview with Ghostcrawler made it appear as tho the upcoming fix to totemstomping will be eliminated by removing the ability to use /petattack [target=***] where ***=pre-defined targets.

    /petattack [target=playertarget]
    /petattack [target=focus]
    /petattack [target=mouseover]

    etc will all still work, as they require dynamic definition, and therefore are not mindlessly executed functions.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  6. #6

    Default

    Quote Originally Posted by 'Enndoh',index.php?page=Thread&postID=209490#post2 09490
    I forgot where I read it, maybe a blue post copied into aj's forums saying they are pretty much going to eliminate totem stomping macros from working. They basically said they wanna force players to have to target individual totems one by one without being able to use macros.
    They have been saying that forever. ^ I love the GC made it appear, good stuff. Hey if something gets implemented its all good.
    ​

  7. #7

    Default

    The fastest fix to totem stomping would be to change the names of totems from "Totem Name" to "Bob's Totem Name"
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  8. #8

    Default

    As for the totem bar change I am looking forward to it.


    WTB some BM hunter love!!
    ​

  9. #9

    Default

    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=209503#post 209503
    The fastest fix to totem stomping would be to change the names of totems from "Totem Name" to "Bob's Totem Name"
    This would be an easy change, Hot fixable most likely and it would resolve the issue, good call.
    [align=justify]i7 920 - GTX 285 - 12GB Corsair 1600 [/align]
    Pally,Shaman,Shaman,Shaman,Shaman
    Dk,Hunter,Druid,Warlock,Priest

  10. #10

    Default

    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=209503#post 209503
    The fastest fix to totem stomping would be to change the names of totems from "Totem Name" to "Bob's Totem Name"
    they specifically mentioned this, but they want to implement something more concrete... so this got a thumbs down atm.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

Similar Threads

  1. Replies: 1
    Last Post: 11-15-2008, 05:53 PM
  2. 4 elemental shaman + resto shaman dedicated healer
    By zanthor in forum PvP Discussion
    Replies: 4
    Last Post: 10-09-2008, 07:03 AM
  3. RAF not usable till account upgrade confirmed?
    By triCalcifer in forum New Multi-Boxers & Support
    Replies: 8
    Last Post: 09-08-2008, 05:36 AM
  4. Confirmed - S4 won't end with new content patch
    By Alemi in forum PvP Discussion
    Replies: 0
    Last Post: 08-31-2008, 06:18 AM
  5. Replies: 11
    Last Post: 04-08-2008, 07:50 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •