how does one keep melee toons stuck upon entering combat? mine all fall off stick and just stand there and i have to spam the follow key....is there a way? thanks!
how does one keep melee toons stuck upon entering combat? mine all fall off stick and just stand there and i have to spam the follow key....is there a way? thanks!
I am a noob but i actually hit the follow key after each fight. I just changed the follow key to "F" on the key board so it is close to my movement keys. If anyone else has knows anything better I would like the hear it as well.
Marathoning: the triumph of desire over reason
Theres Jambas follow strobing option but I've always just hit follow whenever I needed them to move. I'm at the point where I automatically hit follow without even realising I've done it so its not that much of an issue for meOriginally Posted by 'Marathon',index.php?page=Thread&postID=209295#pos t209295
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so theres no way to have the chars always follow me cause i was thinking about playing rouges but pvp seems like it would SUCK having to try and pvp and hit the follow key every seceond
could just put /follow in all your attack macrosOriginally Posted by 'onixx',index.php?page=Thread&postID=209298#post20 9298
I dont use Jamba yet ... so yeah i hit follow button after each fight.
Marathoning: the triumph of desire over reason
amazing......i cant believe i didnt think of that....if there is a better way plz do tell as for now i will do this thanks!Originally Posted by 'Tasty',index.php?page=Thread&postID=209302#post20 9302
The latest versions of WoW have a new Key Binding called "Interact with Target" which, for a mob, is the same as using a Click-To-Move.
It does require your toons to have the target, but I assume that isn't a problem.
It's not much different than follow, e.g. if your mob moves to the left 5 yards, well, you're gonna have to tap a keybind again to face the mob.
Anything short of this borderlines automation, so you may find Jamba a useful solution.
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You probably already know that melee suck for pvp but just incase you didnt Im letting you know. A group of melee will get kited round an arena all day long. With that said a group of rogues would be a lot of fun for ganking and possibly some AV action.Originally Posted by 'onixx',index.php?page=Thread&postID=209298#post20 9298
The largest drawback for melee boxing is that follow breaks when melee starts.
Even hunters suffer from this to a degree, as auto shot switches to melee on its own, when a mob is very close.
Any time follow breaks, you need to hit the follow key to start it up again.
If your toon is swinging in melee, it will constantly drop follow until you get out of melee.
Rogues are interesting, as follow will work until you enter combat.
If you vanish successfully, you're out of combat and follow will work again.
The interact with target, combined with click to move, can have a melee toon move towards a chosen hostile.
Have not experimented too much with this, but have seen a few posts here, so it is doable.
A lot of people box paladins or deathknights, which are both all melee teams too, so it is certainly doable.
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