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asonimie A Viable Variation of the... 06-16-2009, 12:55 PM
Negativ1337 I was thinking of: Get... 06-16-2009, 01:00 PM
asonimie Melee is the suck in arena... 06-16-2009, 01:04 PM
Clone I dont know if you where... 06-16-2009, 01:44 PM
asonimie No, that's what I told them... 06-16-2009, 02:05 PM
Ualaa They'd be ok playing their... 06-16-2009, 05:15 PM
asonimie Enough DeRailing. Im not... 06-16-2009, 05:31 PM
Maxion With some practice the hunter... 06-16-2009, 05:44 PM
asonimie I thought about this too, and... 06-16-2009, 05:53 PM
magwo Pondered this many times... 06-16-2009, 06:34 PM
Dominian I imagine a rogue would work... 06-16-2009, 08:05 PM
asonimie This is an excellent point, I... 06-16-2009, 08:27 PM
Ualaa I could see playing the... 06-17-2009, 09:00 PM
gitcho If I created 5 toons on your... 06-22-2009, 04:00 PM
asonimie Lolz I am actually limited... 06-22-2009, 04:32 PM
Ulta The only useful post in here... 06-22-2009, 07:43 PM
Mosg2 I love the idea, but the... 06-22-2009, 09:17 PM
magwo I don't think it's that great... 06-23-2009, 12:20 PM
magwo I just see a BM hunter adding... 06-23-2009, 12:29 PM
merujo I'd rather wait for MS LB's. 06-23-2009, 01:03 PM
asonimie This is my exact thoughts.... 06-23-2009, 01:41 PM
Dominian I wish you good luck and its... 06-23-2009, 03:23 PM
asonimie lol to be honest, I'm... 06-23-2009, 06:53 PM
Kruschpakx4 yeah give range ms 06-23-2009, 07:10 PM
Multibocks Why not just level your own... 06-25-2009, 07:33 PM
  1. #1

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    Quote Originally Posted by 'magwo',index.php?page=Thread&postID=211010#post21 1010
    I just see a BM hunter adding SO much to a shammy box.
    Just looking at Intimidation - the sub-1-min-CD stun.. in combination with concussive shot.. that's a totally easy and free kill once every minute, from loooong range.

    It might take a lot of practice, but in the end I see it as being much more deadly than the quad shammy box.. the hunter basically fills in the major weaknesses of the shammies, primarily catching targets at range before they go out of LOS, which was THE problem I had with my 5v5 shammies.
    This is my exact thoughts. Yes I freely admit I would lose 7k damage (maximum) on my burst button, but I'll be honest with you guys... the IWIN button is about 10% as cool as it sounds. It requires perfect setup and execution to actually kill anyone at high rating. Constant lightning pressure on high rated teams is just as effective. Why? 2 reasons: healing and LOS... 2 problems a hunter would cure with MS and snares.

    Playing 4 shamans is tough enough, I'm not looking forward to re-learning my combos with a hunter... but yes I feel it would be slightly superior - with TONS of practice.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  2. #2

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    I wish you good luck and its just theorycrafting by everyone untill somone does it, but against high rated teams i doubt it will work since they are so damn good at playing turtle. Aim shot sounds superb but as soon as your target got hand of protection you are left with 3 dps since a hunters dps is all meele, most teams also carry a paladin due to rets/holy's beeing so good for 5v5. The hunter will be the weakest link in your team and cant realy withstand meele damage at all, if you use hand of protection on him he cant dps either. Hunters rely on beeing mobile to survive, even with BW up you wont be able to eat the dps from 3 meele for long without a shield or using deterrance. Ive played my hunter alot in pvp and another thing that totaly destroy him vs meele is disarm..

    The problem this seson is not that high rated teams los the shit out of me, its rather that people come in and roll over me. If i can survive all theyr migations i ususaly win but its not easy vs a team who can do a well cordinated burst along with some kind of cc against my healer, im testing a high rated healer atm who atually played this game to the fullest and im looking forward to it.

    You could take the advantage of BW and that shamans gets 100% run speed with ghost wolf no matter what slow you got on them. (quite insane tbh) But atm i have a hard time beliving it would work this seson..

    Aff locks is getting alot of buffs next patch (including the pet buffs) and aff locks are FAR easier to kill then destro locks, they should be free kills to 4x ele shamans even with soul link. (also easier for hunter/3shamans since the lock is cloth)
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  3. #3

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    lol to be honest, I'm actually leveling a affliction lock team for 5v5 next season. Crunched some numbers and they have pretty amazing potential actually. As in 3 globals = 22k dmg per tick on a target.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  4. #4
    Rated Arena Member Kruschpakx4's Avatar
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    yeah give range ms

  5. #5

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    Why not just level your own hunter? I am doing a 4hunter and 1 priest team and I have to admit that they can do impressive dps.... but (and that's a big but) if anything gets within melee range dps drops through the floor. I got embarassed by a 67 rogue today (my team is 63), granted he jumped my priest and I wasnt expecting it. 3k evisc on priest.. dead priest, so then the hunters are attempting to melee down the rogue (oh god) and my pets are all red and attempting to do their thing. I hit 4 times pet stun because rogue went evasion in hopes of getting a stun off. Didnt work. So then Im thinking drop frost trap and thats when another horde joined and I died. I think even had that other horde not showed up I still would have died. Hunters up close are embarassing, they couldn't beat their way outta a wet paper bag.

    Rogue evasion made it really difficult, any other melee and I would have wing clipped and run off.

    And that is my amazing pvp experience. LOL. Totally helpful and applicable to high level arena, totally. 8|

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