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  1. #31

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    I used random targeting, but managed to get 2-3 hexes off on close melee targets. I never really got any results off of it, 1 second later it's dispelled or trinketed and then I get cleaved to death in 7 seconds. Peoples' reaction time in this season is mind blowing. I'm seeing warriors and druids intercept in mid air when they get thunderstormed, hunters pop deterrance instantly when flame shock lands, and shaman dropping a grounding totem during lava burst travel time after an instant cast.

    I could be wrong, but given this jedi-like reaction time on everyone over a 1000 rating, I get the feeling hex isn't going to slow much down. Must also consider:
    1. Rogues, DK's, and Feral Druids are mostly likely going to be immune to it
    2. Ret paladins can bubble out of it
    3. If you are running with a paladin you lack an aoe cc which would make them blow trinkets - in which case they have a fresh trinket to get out of your hex, then it's on CD for 45 sec.
    4. Healers are usually not within 20 yards, and they'll dispell it

  2. #32

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    Quote Originally Posted by 'heyaz',index.php?page=Thread&postID=212992#post21 2992
    I used random targeting, but managed to get 2-3 hexes off on close melee targets. I never really got any results off of it, 1 second later it's dispelled or trinketed and then I get cleaved to death in 7 seconds. Peoples' reaction time in this season is mind blowing. I'm seeing warriors and druids intercept in mid air when they get thunderstormed, hunters pop deterrance instantly when flame shock lands, and shaman dropping a grounding totem during lava burst travel time after an instant cast.

    I could be wrong, but given this jedi-like reaction time on everyone over a 1000 rating, I get the feeling hex isn't going to slow much down. Must also consider:
    1. Rogues, DK's, and Feral Druids are mostly likely going to be immune to it
    2. Ret paladins can bubble out of it
    3. If you are running with a paladin you lack an aoe cc which would make them blow trinkets - in which case they have a fresh trinket to get out of your hex, then it's on CD for 45 sec.
    4. Healers are usually not within 20 yards, and they'll dispell it
    1. Feral druids will be immune, however rogues and dks needs to use cooldown to be immune.
    2. Then he has to use didive shield without much reson and reduce his own damage with 50% for 10 seconds wich is GREAT.
    3. Getting someone stuck in a full hammer of justice while you can dps is also great, but its best with a priest who forced them to trinket fear.
    4. It cant be dispelled, only decursed.. 9/10 teams wont decurse it, even then a druid,resto shaman have to stop healing (if you flameshock them first they have to los and cant decurse) if its a mage he lose 1 or maybe 2 global cooldowns on decursing.
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  3. #33
    Rated Arena Member Eloxy's Avatar
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    Started using this macro and its PWN thx alot.

    Do anybody use this macro combined with rocket gloves? i tried to implement it myslef but it fekked up the cast sequence.

  4. #34

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    Glad its working for you Eloxy!!

    With rocket launcher keep in mind - you cant use any clickable trinkets with the rocket - they trigger each others CD
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  5. #35
    Rated Arena Member Eloxy's Avatar
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    Hmm yeah item cd was killing what i tried.
    I have binded the rockets to another button now (still based on the nuke macro) so it will shoot my target or fucus if i have one.

    Leveled all my proffs up and have JC and engineering on all slaves now, pluss i switched to FTL setup going.
    Gonna do some serious arena next season, so im fine tuning everything. Hoping for Fok nerf though

  6. #36

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    Don't worry about the FOK nerf, its final and concrete(interrupt portion anyway, they may tune the dmg nerf but who cares). It will be live in 2 weeks for the start of season 7. Time to put my ass kickin boots on. As requested, I plan on releasing videos of footage this coming season as well, so hopefully that will help newer arena boxers.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  7. #37
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    A lot of things like Hex from a shammy or Cheap Shot/Kidney Shot from a rogue... force a trinket use or bubble etc. There are limited resources. If the opponent uses one of theirs, they have less resources for later in the match, and are more vulnerable for a time.

    So they have to balance between eating a polymorph/hex, if they and their team will survive, or blowing the cooldown to get out now. If the players automatically blow their cooldowns, then they're dead against a good team because there will be no way out of the next predicament.

    Sucks when they're a one-trick pony, which trinkets out of whatever and continues to run at you for AoE spam like Bladeflurry etc.

  8. #38

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    Does this button still work? Seriously weird, but I have a cast time for LvB....

  9. #39

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    UPDATE: Some new information on assigning focus, and casting hex.

    Assigning a focus kill target: Still use this system. In arena I found that "select enemy + clones assist + assign focus" to be very slow and somewhat revealing. I use NUM1 through NUM5 on my keyboard numpad to assign kill targets will Gladius(has to be running on all toons of course). NUM1 = keybound to "right click gladius enemy 1", NUM2 = enemy 2, etc. I also reserved "-" on the numpad for /clearfocus(in case my assigned focus decides to sit back while all the other potential targets run by - sometimes I like not assigning and just selecting my kill target too). This system is super quick and can be changed on the fly.

    How to use Hex in arena without using focus: When blizzard added the native "arena frames" to the game, they also added the ability to macro arena enemies directly... which is frickin awesome on so many levels. I now have a single button that will cast split Hex on 4 potential enemies with no focus, and no targeting.

    Shaman 1 Macro: /cast [target=arena1] hex
    Shaman 2 Macro: /cast [target=arena2] hex
    etc.

    Enjoy! (also added to original post)
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  10. #40

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    I use focus for my follow, and I've been looking for a way to have the iwin button not based on focus.

    I could modify the hex to be an iwin button - it would be 5 macros on 4 characters so not ideal....
    So macro 1 would use arena1 on all shamans, macro 2 would use arena 2 on all shamans.....
    I suppose I could use modifiers to reduce the number of macros.

    I may have to just rebuild my whole setup - but thanks for posting this, really useful to know.
    Team: Feral Druid, 3 Ele Shaman, 1 Resto Shaman

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