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  1. #21

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    Awesome feedback guys, thanks! One more question. Most of the feedback seemed to focus on 5-man teams of Shaman. Would this still apply if I was only dual-boxing? Right now I'm working on a Mage/Mage duo (I tried Pally/Mage and didn't like having to manage two different ability sets). I like the damage the Mage duo puts out. I'm only 15, but most stuff doesn't reach me. Would the experience with a shaman duo be the same? I'm a ranged-attack player by nature.

    Also, My goal is to get "something" up to level 60 quickly and then use it to also get up a Priest to level 60 (via RAF). My end-goal is to have a Hunter (already have one close to 60), a Pally, a Mage(or maybe Shaman) and a Priest all at or above 60 on one account and then to rotate playing those solo (raiding and such). I don't plan on dual-boxing past my 90 days, just to use it to get up a versatile set of characters to play quickly. Which character (at level 60) would be the best for boosting others? I was thinking the mage for the AOE, but I'm not sure. Thoughts?

  2. #22

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    Quote Originally Posted by 'Yixum',index.php?page=Thread&postID=208861#post20 8861
    ... SNIP .. Also, My goal is to get "something" up to level 60 quickly and then use it to also get up a Priest to level 60 (via RAF). My end-goal is to have a Hunter (already have one close to 60), a Pally, a Mage(or maybe Shaman) and a Priest all at or above 60 on one account and then to rotate playing those solo (raiding and such). I don't plan on dual-boxing past my 90 days, just to use it to get up a versatile set of characters to play quickly. Which character (at level 60) would be the best for boosting others? I was thinking the mage for the AOE, but I'm not sure. Thoughts?
    Just so you don't fall into a trap, you do know that you can't boost with a character linked with your RAF low-by and still get RAF experience, right? To RAF boost, you'd need at least three accounts, the booster, and two linked toons (low-by toons need to be within four levels of each other, and in the same area). If you're only going to use two accounts, RAF quest, OR boost non-RAF.

    For a level 60 booster, I prefer a paladin. Using retrubion aura, you can round up a bunch of melee mobs, and the reflected damage will keep the agro going to round up a huge bunch, and the plate armor minimizes the damage to your booster. The paladin's weak point is dealing with mobs of ranged mobs that won't pull, for these a mage works a bit better (counterspell brings them right to you), but mages are VERY fragile! Boosting with a level 60 will get very slow at some point, depending on how well geared he is

  3. #23

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    Quote Originally Posted by 'Spook',index.php?page=Thread&postID=208924#post20 8924
    Just so you don't fall into a trap, you do know that you can't boost with a character linked with your RAF low-by and still get RAF experience, right? To RAF boost, you'd need at least three accounts, the booster, and two linked toons (low-by toons need to be within four levels of each other, and in the same area). If you're only going to use two accounts, RAF quest, OR boost non-RAF.

    Thanks for looking otu for me Spook! I did take that into consideration. Here's my plan (tell me if I'm nuts for thinking it will work):

    Both my hunters are almost 60 now (thanks for the awesome guide btw), so I've put them aside for a bit and I'm working on dual mages. The plan is to get them both up to 60 as well. Hopefully well before my RAF is up (8/7/09). So I'll have 2 recruit characters that should have 30 levels each to gift. At this point, I was going to start a 3rd account via the RAF system and link it to my main account. I was then going to use the 10 days of the trial to get a Paladin/Paladin and a Priest/Priest set of duos to level 30 via RAF(main acct and new recruit acct) and boosting using the Mage from the original recruit account. Then I'd use the hunter and the mage on the original recruit account to gift the paladin and the priest to level 60.

    Does this sound feasible or am I smoking crack?

    Also, would a Shaman be better than a Priest, just in general if I plan to raid with them (individually) at some point? Which is more in-demand in general?

    Lastly, since you've been so helpful to me in the past, can you suggest a decent "route" to take as far as quest zones and instances to use for boosting those chars to 30 quickly?

  4. #24

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    - Only heavy armor caster
    - Only stationary caster (always good to kite of course, but when multiboxing you can survive even if you don't)
    - Totems as group buffs, or stacking buffs. Especially tremor and grounding
    - Instant cast spells, and guaranteed crit abilities
    - Only way to get constant fear protection without a cooldown
    - Hybrid

  5. #25

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    I lold. After being invited to a WG raid some guy decided to mention that I was lame for rolling five locks and that I should have made five shaman

  6. #26

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    You know shaman sure bring a lot to the table but I should have done what i did in EQ and make healers to heal and dps to dps, obvioulsy priests are better healers and warlock/mage is more dps. In fact with felguards I am thinking that warlocks is a better choice then mage.

    28 BoXXoR RoXXoR Website
    28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!

  7. #27

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    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=210924#po st210924
    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=210919#p ost210919
    obvioulsy priests are better healers and warlock/mage is more dps.
    Obviously you don't' know what the hell you're talking about (big shock there huh?).

    Shadow Priests are one of the best DPS classes in WotLK. And by the tone of your post it sounds like you're implying that Shaman are "best" at healing - while they are great healers, they are also great DPSers in either Elemental or Enhancement.

    Please stop posting on subjects you know so little about.
    In terms of larger scale boxing I'd have to roll locks. My current lock teams immolation aura does 5000 damage every second for 15 seconds to everyone nearby... now 40 locks... 40,000 damage a second... you could pretty much run through a geared ulduar 25man raid and watch them all just collapse lol (600,000 damage over 15 seconds)

    /sigh at least I can dream

  8. #28

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    Question:

    In terms of Totems: Is 1 resto shaman enough for 5man and 10man group?

    What are the useful and normally use Totems that are still stackable in the next patch?


  9. #29

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    In 10 mans it helps to have 1 cleansing totem per group.

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