This works without jumping also.. I wonder if adding this to a cast macro would make it easier to target melee that spins around. it does actually turn your character to face the target.
Definitely not a gimmick, this has some potential
This works without jumping also.. I wonder if adding this to a cast macro would make it easier to target melee that spins around. it does actually turn your character to face the target.
Definitely not a gimmick, this has some potential
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