Quote Originally Posted by 'MaltheMM',index.php?page=Thread&postID=207969#pos t207969
this might be the thing that makes me quit

i've always loved vanilla more than the others, the quality of models and the number items using the same model has highly increased

making it easier to level, having achievements for wiping your ass succesfully, making DKs tanking spells with no CDs whatsoever, making raid anything but ulduar as easy as wiping your ass.

making it so easy to get gold that anyone and their mother has epic flying, the mammoth and the chopper.


sorry for the rant...

but that's just how i feel
I understand your concerns, even if I don't share them. I think that this just makes the most sense for Blizzard. I think that one of the things that made it easy for people to leave EQ for WoW was that after several expansions, the leveling curve was still horribly slow. Aside from the time required to find and assemble a group, the experience gain was still really bad. I think that the Blizzard developers were keen on avoiding that. So when a player wants to reroll, or just level up some alts, they can do so quickly. It also means that you don't have to slog through the old content if it happens to have become old or stale for you. Long story short, I believe that it keeps more people playing than it causes people to stop playing. By keeping the 1-to-60/70/80/etc grind manageable, people aren't as inclined to leave if they feel they either cannot continue to play their class, or just want to try something new.

So yes, it's a pretty big change and not everyone will be happy with it. But I think it's the right move in terms of percentage of people that will play longer.