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  1. #31

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    I still wouldnt consider this a casual game, in order to raid or pvp(decently) you still have to spend hours raiding, spend lots of gold, and grind bg's and arena's constantly, if you miss a couple weeks of that you fall behind, thats not very casual.
    [align=justify]i7 920 - GTX 285 - 12GB Corsair 1600 [/align]
    Pally,Shaman,Shaman,Shaman,Shaman
    Dk,Hunter,Druid,Warlock,Priest

  2. #32

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    Quote Originally Posted by 'Enndoh',index.php?page=Thread&postID=208068#post2 08068
    I still wouldnt consider this a casual game, in order to raid or pvp(decently) you still have to spend hours raiding, spend lots of gold, and grind bg's and arena's constantly, if you miss a couple weeks of that you fall behind, thats not very casual.
    No real gear check to start raiding, unless you're a tank really. Gear doesn't help you not stand in stuff. PvP is accurate though.

    I think this change is good.
    Dual-boxer on Earthen Ring (US)
    80 - Tombs (DK)/ Araze (Ret Paladin)
    65 - Meleinia (Mage)/ Celin (Spriest)

  3. #33

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    Quote Originally Posted by 'Enndoh',index.php?page=Thread&postID=208068#post2 08068
    I still wouldnt consider this a casual game, in order to raid or pvp(decently) you still have to spend hours raiding, spend lots of gold, and grind bg's and arena's constantly, if you miss a couple weeks of that you fall behind, thats not very casual.
    Don't know how it is in your guild, but where I'm now we raid ulduar 3 times a week, real laid back. Most of the members are old raiders and we're at the General with almost no effort. The new naxx is stupid easy, most of ulduar aswell. Now I can raid with alts in new content if I wish. That was more or less impossible before.
    <Cult of Peritaph>
    Stolas Prot/Retri Paladin
    Turenn Prot Warrior
    Myrtqs and Myrtus Elemental Shamans
    Loretta Moonkin
    Myrtus Restoration Shaman
    Level 80

  4. #34

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    Quote Originally Posted by 'Turenn',index.php?page=Thread&postID=208076#post2 08076
    Quote Originally Posted by 'Enndoh',index.php?page=Thread&postID=208068#post2 08068
    I still wouldnt consider this a casual game, in order to raid or pvp(decently) you still have to spend hours raiding, spend lots of gold, and grind bg's and arena's constantly, if you miss a couple weeks of that you fall behind, thats not very casual.
    Don't know how it is in your guild, but where I'm now we raid ulduar 3 times a week, real laid back. Most of the members are old raiders and we're at the General with almost no effort. The new naxx is stupid easy, most of ulduar aswell. Now I can raid with alts in new content if I wish. That was more or less impossible before.
    Then play at hard mode, its like beeing a experienced fps player trying out a new fps and choosing easy difficulty and complaining about its to easy.

    Come back when you killed Algalon the Observer in Uludar 25 and tell me it was easy, then i will belive you!
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  5. #35

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    Quote Originally Posted by 'Enndoh',index.php?page=Thread&postID=208059#post2 08059
    Well.. this is good and all.. but its another case of blizz screwing over long time customers who had to wait til 40 and pay 100g you didnt have by than, than pay 1000g at 60 which back than was hard to come by (no dailys back than) so that they can please new customers. Like RAF, all though great for boxers, i remember putting in a ton of time and energy to level (while also forcingyou to learn your class). Just like with current raids, they made them so easy for new players that they are boring for long time players. This game is going down hill just because blizz is more worried about pleasing new customers than caring about anything long time customers have to say. While they're at it they should start toons off with enough money to at least by your first few spells from trainers lol.
    I disagree with your point. We didn't have 80 levels to go through to reach the end game that new players to WoW face today. Without the XP nerfs and other changes to the old world, new players would probably take around 20+ days played to reach 80. :thumbdown: Keeping WoW friendly for new players keeps this game going and brings new blood to the game. Plus, I may have done the original grind numerous times and i'm glad my next trip 1-60 will be much more fun by eliminating my least favorite part of the game. Travel on Foot after having numerous chars with epic flyers.
    Hyjal (Horde) Guild: Shock n Awe

  6. #36

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    What kills me is the people looking for refunds for already having bought the training and mounts at current prices.

    Announcing these changes yesterday means that the changes likely aren't even going to see the light of day for another month, if not longer. They have ample time to save their money now if they haven't bought it yet, and if they have, then they are getting to use the skill at least a month longer than those that are waiting for the discount. Even for the epic flyer, you're talking about a rep discount equivalent to only a few days of solid dailies, which I'd gladly pay for questing that much faster so I can hit 80 and make that kind of money pocket change. If they announced the price changes only a couple days before it went into effect, I guess I could understand, but they are still in the process of announcing planned changes in a patch that still has a lot more work to do.

    Blizzard announces future changes to lower the levels on mounts AND makes them cheaper. And people demand that they ALSO give them money back?

    *bangs head against the wall*
    Duskwood - Alliance - PvE

  7. #37

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    Comment removed. No longer relevent.
    Duskwood - Alliance - PvE

  8. #38

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    Quote Originally Posted by 'Dominian',index.php?page=Thread&postID=208078#pos t208078
    Quote Originally Posted by 'Turenn',index.php?page=Thread&postID=208076#post2 08076
    Quote Originally Posted by 'Enndoh',index.php?page=Thread&postID=208068#post2 08068
    I still wouldnt consider this a casual game, in order to raid or pvp(decently) you still have to spend hours raiding, spend lots of gold, and grind bg's and arena's constantly, if you miss a couple weeks of that you fall behind, thats not very casual.
    Don't know how it is in your guild, but where I'm now we raid ulduar 3 times a week, real laid back. Most of the members are old raiders and we're at the General with almost no effort. The new naxx is stupid easy, most of ulduar aswell. Now I can raid with alts in new content if I wish. That was more or less impossible before.
    Then play at hard mode, its like beeing a experienced fps player trying out a new fps and choosing easy difficulty and complaining about its to easy.

    Come back when you killed Algalon the Observer in Uludar 25 and tell me it was easy, then i will belive you!
    I'm not complaining that it is easy, far from it. I think it is cool that players gets to see 99% of the game without too much effort. And the Hard Modes adds nothing to the game at all save getting to algalon. The encounters are more or less the same only on speed
    <Cult of Peritaph>
    Stolas Prot/Retri Paladin
    Turenn Prot Warrior
    Myrtqs and Myrtus Elemental Shamans
    Loretta Moonkin
    Myrtus Restoration Shaman
    Level 80

  9. #39

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    Sweet! My Doomhammer toons are about 100g shy of land epic each, at level 66 :(
    "My dogs could roll heroics with how a lot of you play."
    - Fursphere 2010




  10. #40

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    Sorry Taliesin. I meant to quote someone else. I fixed my other post.
    Hyjal (Horde) Guild: Shock n Awe

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