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  1. #11

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    Quote Originally Posted by 'MaltheMM',index.php?page=Thread&postID=207969#pos t207969
    this might be the thing that makes me quit

    i've always loved vanilla more than the others, the quality of models and the number items using the same model has highly increased

    making it easier to level, having achievements for wiping your ass succesfully, making DKs tanking spells with no CDs whatsoever, making raid anything but ulduar as easy as wiping your ass.

    making it so easy to get gold that anyone and their mother has epic flying, the mammoth and the chopper.


    sorry for the rant...

    but that's just how i feel
    Did you never learn to share the bounties of this wonderful world? You sound like a warlock who gets nerfed.

  2. #12
    Multiboxologist MiRai's Avatar
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    I am in the same boat as MaltheMM. I've been playing since the day the game went retail on the shelves of BestBuy and I've been disappointed by Blizzard a lot lately. Everything from 1-79 means absolutely nothing...the game doesn't start until level 80. I believe vanilla WoW [1-60] is the best part of this game. The lore and the zones and the way the quests can feel epic...all that seems lost now. Legendary items used to have epic quest lines and were difficult to obtain...kinda made them...oh, I don't know...Legendary? Thunderfury anyone? Blizzard completely abandons their old content and kicks it to the curb. Now-a-days they hand things out for free to anyone that whines about not having it. I honestly can't believe they didn't cave and drop the epic flying price...that's amazing. This is just the WoW old schooler in me talking out of my ass at 5AM though
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  3. #13

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    I take the ass part for the truth then, i mean thunderfury was farming some crystals and being lucky in obtaining 2 low drop rate items. How much difference is there compared to the current legendary mace?

  4. #14

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    i dunno but this. is good news.
    Calling me a noob would be an understatement...

  5. #15

    Default This is awesome!

    Count me in to the "w00t!" side of the arguments on this one. Just this week I had two hunters hit 60 and two shamen hit 58. I was not looking forward to picking up their epic land mounts, not to mention flyers.

    My 73 DK has epic flight and my 70 druid has basic flight. If they tweak this change to get druids their standard flight forms at 58 (as somebody else pondered), I'll get right back on that pair of Ally druids that's been sitting at 14 for a couple weeks now.
    RaF is done.
    Currently soloing a Draenei Hunter through Northrend. When he's earning rest I'm running one of the sets of twins: Tauren Hunters, Draenei Mages, Night Elf Druids or Orc Shamen.

  6. #16
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by 'Los',index.php?page=Thread&postID=207995#post2079 95
    I take the ass part for the truth then, i mean thunderfury was farming some crystals and being lucky in obtaining 2 low drop rate items. How much difference is there compared to the current legendary mace?
    Wow. Thunderfury consisted of a little bit more than that but...I think what I was getting at was that the Baron's mount [or his sword for that matter] had a lower droprate [before it went up] than the Warglaives off Illidan.
    Do not send me a PM if what you want to talk about isn't absolutely private.
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  7. #17

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    Quote Originally Posted by 'MaltheMM',index.php?page=Thread&postID=207969#pos t207969
    the quality of models and the number items using the same model has highly increased
    I agree here. It's not hard to make armor models and they really should make more. Using the same model but changing the color 10 times is really just lazy.
    Quote Originally Posted by 'MaltheMM',index.php?page=Thread&postID=207969#pos t207969
    making it easier to level, having achievements for wiping your ass succesfully, making DKs tanking spells with no CDs whatsoever, making raid anything but ulduar as easy as wiping your ass.
    The game is meant to be played with other people. Making it faster to level just lets you start doing that sooner. And it's not like you snap you fingers and have a level 80.
    Complaining about easy achievements to me is like if grocery stores started giving out free pencil shavings and you complaining about it. If you don't want them, don't get them.
    All the original WotLK raids were meant to be easy and people still fail at them. There's meant to be progression in raiding. Ulduar is only level 2 in probably 4 this expansion. This patch will have new raids and even new 5 mans. This might be a valid complaint if you just said that the hard raids weren't put out with the initial xpac release. But I kind of like a constant flow of content.
    Quote Originally Posted by 'MaltheMM',index.php?page=Thread&postID=207969#pos t207969
    making it so easy to get gold that anyone and their mother has epic flying, the mammoth and the chopper.
    I don't have a single epic flyer and never have. I don't have a mammoth. I don't have a chopper. I'm not saying it's hard to get gold but it takes time.
    Prot Paladin, tank/resto Druid, 2xResto Shaman, 3xElemental Shaman, Balance Druid, Shadow Priest, Arcane Mage PVE
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  8. #18
    Member Otlecs's Avatar
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    I read through the entire thread on the WoW forum, the responses here, and the responses on my own guild forum and I genuinely don't understand why anyone can be unhappy about this change.

    I've been playing since Beta, boxing for over two years and know some people who have just recently joined the game.

    I don't see these changes as a bad thing for anybody.

    The most common argument is that the game becomes even easier. Does it though? Does it really? Especially bearing in mind that WoW is an easy game, and entirely caters for the casual player? That's why it's so successful.

    I used to play Ultima Online (pre-Trammel). In that game you could travel directly to any spot you wanted with a simple spell that anybody could learn. It didn't make it an easy game. Not at all. It was a harsh cut-throat environment.

    Travel is a tiny, tiny, tiny part of what makes a game easy. In fact, I don't really believe it's even a tiny part. I don't really think it plays any part in making a game easier or more difficult.

    Slow point-to-point transport just increases the gap between doing interesting things. Travel time is down time, plain and simple.

    The other argument is that it somehow cheapens "our" achievements. I don't buy that either. I sulked for months and took a break from raiding when TBC came out, because THAT cheapened my achievements pre-TBC. Throwing away all my tier 1 and 2 stuff that I'd taken so long to gather was painful.

    But it was a necessary part of the game development, and so is this.

    I think people who are getting especially emotional about this change need a quick reality check to set things back in perspective.

    Being able to travel from one place to another faster isn't going to do you any harm, you know.

    The only slight pang I felt is when I realised that my 29 twink hunter won't be as much fun as he used to be. I love fights where you couldn't just mount up and be anwyhere in the BG within seconds. Time to join the terrible ranks of the 19s perhaps...

  9. #19

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    Travel is a pain in the arse in this game.

    Especially when your going from an epic flyer, back down to an alt with the lvl 30 land mount. Terrible.

    Who cares. There is still plenty of "hard" stuff in the game for mine atm....hell, I'm still struggling with my 5 box in heroics...
    Deeps crew: Prot Pally, 2 x Ele Shaman, 1 x Destro Lock, 1 x resto Shaman.

    2 more locks, Ele Shaman and Priest all swapping in and out.

    Boxing on Khaz'Goroth Server.



  10. #20

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    I welcome this change. 1-30 is mind numbing to travel through.


    Content is too easy? How's Algalon going for your guild?

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