[quote='AlienChild',index.php?page=Thread&postID=20 7766#post207766]Exactly how does XP work in an instance?

1. Is there some sort of averaging mechanism. For example in a given instance how will XP be effected for the following combinations:
a) 1 level 80 and 1 level 20
b) 1 level 70 and 1 level 20
c) 2 level 80 and 1 level 20
d) 1 level 80 and 2 level 20
e) 1 level 80 and 3 level 20
f) 1 level 80 and 4 level 20
g) 2 level 80 and 3 level 20

2. Is there a way to run more than 5 instances an hour, using normal game dynamics (no exploits)?
If you are concerned about any blizzard spies (for example the Pally JoL nerf!) please PM me.

3. What determines when you leave one instance and go to a higher one?
Some say the moment mobs turn green to the level 20, but what really should it be?[/quote]
1. The exact formula isn't really known for xp but some really good estimations are stated here [url='http://www.wowwiki.com/Formulas:Mob_XP']wowwiki[/url]. Basically you get the same percentage of the xp as the percentage of total levels in the group. LVL20 and a LVL30..50 total levels the level 20 gets 2/5ths, the 30 gets 3/5ths. But there's alot more to it.

2. The limit on instances per hour is account wide so there's no way around it really. However scarlet monastary has "tiers" so each part of it doesn't actually count as a different instance. So you can run 20 of them an hour if you do all graveyard, library, armory, and cathedral.

3. The higher the level of the mob the more total xp it will give. If you are boosting you should start a new instance as soon as you can enter it assuming you can kill fast enough there to make it worth it. This wowwiki page shows the minimum level to get into each instance. I've got it bookmarked and use it all the time.