Noxxy - Thanks for the info on Assassin... I figured as much but wasn't sure. Now i know, and knowing's half the battle, GI Joe! As for my Wizard... I only went Wizard cause I already have a T1 Epic Warlock and i like the Burst dps the Wizard adds. Yes, cast times are slower than the Warlock, however nearly every toon in this group (sk, illy, warden, troub, conj, wizard) either adds a dps proc to spell casts or speeds up cast time. Add to the fact that they're all Erudites and i'm already expecting cast times to be 50% of normal once I hit 80 w/ 100+ AA's and such.
At level 24, I have to fight lvl 28+ mobs to get any kind of real data out of ACT and it's usually all over the place. The problem is, the burst DPS of this team is HUGE, while overall dps is average. I can fight the same mob three times. The first time it takes 3s to kill. The 2nd time is an insta-kill (hit one key and the mob dies) and the 3rd time is an average fight w/ healing and such. Once I start my Varsoon rounds (lvl 28 or so), I should have a better Idea of Wizard DPS.
Mooni - I beta tested eq2 by iron man dual-boxing, took a break, came back and started quad-boxing and ran into the same issues as you. It's like, no matter what team I tried, I always felt... weak. Once I put my 6-man team together, EVERYTHING changed. I'm not suggesting you switch, but it's amazing what 1 more toon can bring to a boxing team... and two more make all the difference in the world. But if you plan on quad-boxing for the forseeable future, stick with Noxxy's advice. His thoughts, ideas and musings helped me to become the uber boxer I am now :thumbup:
As for how I control my team... I use Ideazon's Merc keyboard and have effectively fully customized every key on the keyboard (the software lets you change all keys to ... well, anything) and a Logitech MX Revolution. The mouse effectively has 6 buttons (one button is a 3way switch), so each button heals a different toon. I then configured keys 1 - 0 across each toon like so:
1: pull/debuff/snare/no_dmg_spells
2: stuns/knockback/stifle/no_dots/some_dps
3: dots/dots/dots
4: pure normal dps (not ice comet)
5: special dps (ice comet like spells)
6: Mezz/Root/Snare
7: Macro commands all bots to 'stopfollow', 'stopattack', 'pet backoff'
8: Healer heals current target, all other toons use Encounter Based Spells
9: Normal AOE Spells (not the uber ones like the warlock has that pulls mobs from every room within distance)
0: Uber AOE Spells, like the warlock one
-: My macro key that stops attack, stops follow, targets tank, stands up, and then follows tank
I then configured pretty much every key used by my right hand on the keyboard for all the special abilities that each toon has. When people watch me play, they say it looks like i'm playing a piano or something... It's taken me over a year to come up with this setup and i'm still tweaking it every night and everytime i change toons/teams. I also use 5-8 hotbars on each toon (depending) and use shift/ctrl/alt every number key for specials (like shift-2 is 'oh shit mode', tank puts up Sanctuary, erudites cast wards, healer casts special heal, etc).
Training your fingers, mind and eyes to take it all in and do the right thing at the right time will take a Long Time. I already type 110+ wpm and have gamed on a pc for 20+ years (counting Amiga & commodore), and I still screw up magnificently and wipe in ways that would disband a normal PUG... But if you keep going, keep trying different things and don't get discourage, you'll get it.
It's going to take time and patience for you to find creative solutions to all the one-off unusual problems, spells, or skills you come across. Patience is key. Know and understand that eventually you'll figure it out and maybe even discover something new... When you do, please let us know what it is
g'luck!
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