Although the elemental 2x raid boss who's in the windy room, that just plain sucks, doubt we'll ever win that one as two 6-boxers
I hear ya Asg - that place is the suxz0r for a pure boxed team - but - it does seem to be the way EQ2 is going (well TBTH was always scripted it's just now it seems to be going totally overboard), i.e., fully scripted raid encounters requiring a whole lot of running around and 1 stuff-up = raid-wipe

I've pondered a Melee DPS Group, something like: ...Assassin...
- created an assassin 3 times now and the positionals are a pure killer as are the attacks from stealth - I personally find it very hard to squeeze the dps out of it resulting in pretty poor performance - BUT - rogues are a totally different story and are a permanent fixture in any of my groups

I settled on the following group of Erudites: ...Wizard...
- how do you find the wiz? I have a very old wiz which I swing in on the odd occasion (full T2 blahblahblah) and I personally find it hard to keep up consistent DPS due to the long cast times (even with AA spend) - sure, some of the temp-buffs are nice - and when it procs , it procs big-time but...the variance reported on ACT is massive
- you plan on having seperate key strokes to keep the wiz going or is it part of your normal spell cast sequence (i.e., mixed in with commands sent to other chars)?