I did... I finally stopped 6-boxing EQ2 about 2 mos ago when I found myself as the Main Tank group in our guild raids. That is power the likes I have never felt before. I held the entire raid on my shoulders. One slipup and we wipe. Now granted, the guild was very understanding, but I just couldn't take it anymore. If you've ever 6-box'd the MT Group in a Raid, you know what i'm talking about.
To 6-box eq2 on one machine and get all the toons functional is one thing. Having 18 other people rely upon your skill and your hardware is something totally different. I pulled it off, mind you, with flying colors... but the stress was just too much, so I 'quit'.
The problem is, I'm now bored. I was soo bored, that I even installed the WOW Trial client, created a druid, got the first quest and killed three mobs before I was instantly bored again. Maybe quest-leveling three different 6-man teams in eq2 wore me out. So I tried every other major pay-to-play mmo out there. Time and again, I was annoyed... None of them match up with the 'freedom' we get with the EQ2 and it's client. So, now i guess i'm moving back to EQ2.
I used to run a Guardian/Coercer/Templar/Defiler/Dirge/Warlock (full T1, mixed T2 Shard Armor, all have epics) - since it is nearly the perfect MT Group. When we did T2 raids, I would swap out the Warlock for my Warden. The way each character enhances the others leads to a team that simply cannot die as long as the guardian is attacking/taunting.
Now i'm thinking of a new team. Similar compliments, but heavier on DPS. I have soo many ideas, I'm almost exicted about trying them out.
It took me a long time to figure this out, but the fun of 6-boxing eq2 is finding the right group config that's FUN to play, not just the best. And if you are aspiring to be the MT Group of a Raiding Guild (or even the backup MT Group), be prepared for some of the hardest, most rewarding work in your life.
g'luck
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