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  1. #11
    Member Tdog's Avatar
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    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=207436#po st207436
    If you have a Feral Druid Tank - its not dead. It actually works exceptionally well.

    (immune to hex)
    Hex was never a problem for me on my Paladin.

    And the real killer here is that you can no longer mount up and run through mobs, has nothing to do with Hex. I suppose druid can go travel form but I doubt only 40% travel speed is going to make it efficient enough to boost at the same rates that you can get other places as even on my paladin with epic mount and crusader aura I was still only barely beating out SM in xp/hr.

  2. #12

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    I never boost, so I don't know a lot about it, but can't you just get 10 mobs, AOE, then walk to next ten mobs and AOE and go until you get 50-90 mobs and then kill them all with your alts in tow? Instead of mounting to get mobs and then running back to the alts?

  3. #13
    Member Tdog's Avatar
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    Quote Originally Posted by 'ElectronDF',index.php?page=Thread&postID=207446#p ost207446
    I never boost, so I don't know a lot about it, but can't you just get 10 mobs, AOE, then walk to next ten mobs and AOE and go until you get 50-90 mobs and then kill them all with your alts in tow? Instead of mounting to get mobs and then running back to the alts?
    The point of Boosting is to get the highest amount of xp/hr that you can. Yes you can just kill a few at a time but it's no where near as efficient as pulling the whole zone in 2 pulls.

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=207449#po st207449

    Quote Originally Posted by 'Tdog',index.php?page=Thread&postID=207443#post207 443
    And the real killer here is that you can no longer mount up and run through mobs, has nothing to do with Hex.
    Well, you can thank other players for this nerf. I suspect it was a boxer/boxers, but I can't be certain. Basically players were rounding up the entire instance and crashing the server.

    If you don't loot - you can just blast through mobs and keep pressing forward. Its still pretty damn fast.
    I never loot till HFC and even w/o looting in ZF the most I ever got from there was 150k xp/hr. In SM at 40 I'm still getting 140k xp/hr, of course that would probably drop off drastically after lvl 42, but ZF is a huge zone, to run all that way would be a real pain in the ass. I just don't see it being worth it at all w/o being able to mount.

    Edit: Plus the only reason Hex wasn't a problem on my paladin was because with crusader aura and epic mounts you could outrun the hunters range before they really had a chance to cast hex. Just running you'd have to stop all the time and kill every hunter pretty much as you're pulling. It just wouldnt be worth it.

    Now a druid with travel form may still be viable and be able to get respectable xp/hr out of there, but not the other classes me thinks.

  4. #14

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    Just realized they stealth removed chests from Ramparts. That was a nice little extra while boosting in there but I guess they dont allow nice little extra things in WoW.
    Prot Paladin, tank/resto Druid, 2xResto Shaman, 3xElemental Shaman, Balance Druid, Shadow Priest, Arcane Mage PVE
    10x shamans PVP

  5. #15

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    Quote Originally Posted by 'Smoooth',index.php?page=Thread&postID=207451#post 207451
    Just realized they stealth removed chests from Ramparts. That was a nice little extra while boosting in there but I guess they dont allow nice little extra things in WoW.
    they removed ALL the chests from BC instances.

  6. #16

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    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=207466#po st207466
    Quote Originally Posted by 'Svpernova09',index.php?page=Thread&postID=207465# post207465
    Quote Originally Posted by 'Smoooth',index.php?page=Thread&postID=207451#post 207451
    Just realized they stealth removed chests from Ramparts. That was a nice little extra while boosting in there but I guess they dont allow nice little extra things in WoW.
    they removed ALL the chests from BC instances.
    While at the same time NOT fixing the problem with portal keepers falling through the floor in Violet Hold. /sigh
    Another stealth change methinks is that the swamp jaguars in Swamp of Sorrows now have a 90% or higher chance to daze/dismount you. My dual-box team was recently in that zone and practically every single jaguar (5 levels below me) that managed to get in a melee hit as I ran by mounted unhorsed me...
    Shadowsong US:
    Moosetracks (surv FORMER raiding main) armory L80
    Mousetracks (assass/combat former raiding main) armory L80
    Background (holy, to be new raiding main) armory L79

    Team A (Level 75) (retired, priest extracted to above)
    Foreground (prot) armory
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  7. #17

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    Quote Originally Posted by 'Smoooth',index.php?page=Thread&postID=207451#post 207451
    Just realized they stealth removed chests from Ramparts. That was a nice little extra while boosting in there but I guess they dont allow nice little extra things in WoW.
    They removed the chests to stop gold farmers from entering an instance and teleporting to chests. At 80 you wouldn't aggro mobs so instead of redesigning to stop farmers they just remove them.
    glo.......80 Prot Pal.....deathglo....80 DK..................
    globee...80 Ele Sham...deafvader..80 DK....Alliance side..
    glocee...80 Ele Sham...darfvader...80 DK...LightningHoof..
    glodee...80 Ele Sham...sithknight..80 DK.......................
    glostyle..80 Res Sham..deathvader.80 DK........................

  8. #18

    Default RE: Zul' Farrak is offically dead for Boosting.

    Quote Originally Posted by 'Tdog',index.php?page=Thread&postID=207408#post207 408
    So I'm not entirely certain when Blizzard implemented this as before today I hadn't been to boost in ZF in probably 3 months or so, but the witchdoctors in there now have an ability called "Dismounting Blast" which apparently has no chance of being resisted or missing as after 10 tries I was dismounted ever time on the very first cast with my 80 paladin.
    I did the pulls while MOUNTED around 2 weeks ago. I never got dismounted a single time. So this change is pretty new.

  9. #19

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    Quote Originally Posted by 'ElectronDF',index.php?page=Thread&postID=207446#p ost207446
    I never boost, so I don't know a lot about it, but can't you just get 10 mobs, AOE, then walk to next ten mobs and AOE and go until you get 50-90 mobs and then kill them all with your alts in tow? Instead of mounting to get mobs and then running back to the alts?
    You can do that, but if you're looking to boost as fast as you can, pulling small numbers of mobs is horribly inefficient. I never used that in ZF, but I presume that the benefit of being able to mount up is that you can pull many more mobs and take almost no damage until you're ready to engage them all. That means larger pulls and lower repair costs in addition to faster exp.
    "Multibox : !! LOZERS !!" My multiboxing blog

  10. #20
    Member Tdog's Avatar
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    Hey Blizzard here's an idea! Instead of making pointless nerfs, HOW ABOUT YOU FIX THIS #^*$#)^% "Additional instances cannot be launched, please try again later." BULLSHIT!!!!

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