It would be nice if they actually showed some gameplay footage in their trailer. If I wanted to watch movies, I'd have spent my money on a big tv instead of a nice computer.
It would be nice if they actually showed some gameplay footage in their trailer. If I wanted to watch movies, I'd have spent my money on a big tv instead of a nice computer.
Firetree, Alliance.
Adiabat (Prot Pally), Isochor (Holy Priest), Isobar (Frostfire Mage) <Retired at 80 during WotLK>
Corpsebréw, Corpsebrèw, Corpsebrêw (3x Death Knight) <Retired at 80 during WotLK>
Femtotank (Prot Warrior), Femtoheals (Disc Priest), Femtosummons (Demo Lock) <Active, 105>
I am actually looking forward to this, I enjoyed my time on FFXI a lot with my friend and I did leave it cause of WoW but if I wont mind going back to a FF game and if its an improvement and not just a rehash of FFXI then it should be enjoyable. Some of the times I wish that WoW had some of the things FFXI had like the chain/burst sytem in there battle system I really enjoyed that, this would make it so people actually looked at the battle and paid attention can you imagine a chain of tank starting off, ->rogue->Enh Shaman->Retardin->Mage, I can just see it now.... And everyone a crit to boot and then adding a debuff to the mob if the chain was completed successfully, like if you got 2 chains right then a movement debuff, chain to burst some other kind of debuff. Would be kind of cool to see that in the new FFXIV.
Daggerspine Alliance: Phoebus(Tank), Soozanuna(Heals/Tailor), Angakak (Enchanter), Wakantanaka(Herb/Alch), Znakharka, Jonhyone(JC), Marious(Other Tank/BS), Magnux(Enchanter), Coyolxhauqui(LW)
I wish i could've multi-boxed back when I was playing ffxi. Actually, wish i knew how to multi-box period. Lately, i've been browsing the forums trying to get more info on multiboxing. I really want to try it out on FFXIV. So far all the searches for multiboxing is for WoW. Anyone know if FFXIV will be mutli-boxable?
That is in game footage. They are doing the same thing they did in FFXI for their "movie" footage where they use the in game graphics engine to generate their cutscenes. It was one of the really unique things they did in FFXI that allowed them to really develop a storyline rather than solely rely on reading a chat window or a quest log to progress the story, albeit their was still a lot of chat log reading.It would be nice if they actually showed some gameplay footage in their trailer. If I wanted to watch movies, I'd have spent my money on a big tv instead of a nice computer.
Duese 80 Warrior - Alleria
1x80 Pally / 4x80 Shammy - Rebeckah, Manafont, Azurelore, Wildcard, Spiritsurge
Heroics Cleared: Gundrak, Nexus, Utgarde Keep, Azjul Nerub, Utgarde Pinacle, Culling of Stratholme(+timed), Violet Hold, Zul'drak
Remaining: Halls of Lightning, Halls of Stone, Occulus, Old Kingdom
One part of the trailer was from actual game engine, I believe the fight on the ship.
I wish I wouldn't have been so reserved when it came to my multi-boxing in that game. I 2-boxed, then 3-boxed. The thought of 5 or 6 boxing never crossed my mind as even being possible.I wish i could've multi-boxed back when I was playing ffxi.
Duese 80 Warrior - Alleria
1x80 Pally / 4x80 Shammy - Rebeckah, Manafont, Azurelore, Wildcard, Spiritsurge
Heroics Cleared: Gundrak, Nexus, Utgarde Keep, Azjul Nerub, Utgarde Pinacle, Culling of Stratholme(+timed), Violet Hold, Zul'drak
Remaining: Halls of Lightning, Halls of Stone, Occulus, Old Kingdom
I like FF in console since NES days to the point of dreaming to work in Square Enix. But for some reason when an MMO is based in non English content like Korea and Japan, they tend to be the same old grindfest, update patches are too long to be implemented (like in Korea patch 10 then US stil in patch 2), hard to understand quest description plus low EXP on it, imbalance gameplay due to auction house (the more $ you spend the more powerful you are regardless of your skills), Bot, Lag, Spam..etc.. Consolation is Eye candy graphics. Problem with outsourced MMO is company based in the US can't do anything until the MMO provider gave a solution to the problem.
I saw this and a few other trailers from SE at E3 this year; they were ungodly stingy with the in-game content. It was mostly just their rendered Vids, which are always awesomeI dunno, I always keep my WoW accounts active just because I never know when I am going to play em again, but it would be nice to have something other than WoW to play. War is fun but doesnt hold my interest all that long since RvR is all there really is in it right now once ya hit 40... which is pretty easy to do). And Honestly I think War is fun simply because its a fairly well put together game that is NOT WoW, hehe. Been burned with too many MMOs though, they better offer a trial game
Ysondre [H] (The Pack)
Valed: Druid, Shaman, Hunter x 3 (65)
Earth: Pally, Lock, Shaman x 3 (60)
Raven: Druid x 5 (23)
I tried to play FFXI a little while back, and walked away thinking it was the worst game I ever played. It was so unfriendly to a new player and the interface was absolutely horrible. The game gave me no indication of what I should have been doing or whether I'd be able to handle a particular dungeon at my skill level. You had to rely almost entirely on help from the community to figure out what you were doing. It played clunky and wasn't the least bit fun. I can understand that maybe people who played it from day 1 and got into a good group might have had a totally different experience, and maybe the endgame was entertaining, but as a new person trying to get into it years later, I couldn't have been more put off.
OH, to stay on topic, I am 100% open to the idea that FF 14 will be a decent game despite how I feel about 11. I just hope they give it a much more clear system to hand out tasks, quests, etc, and give you direction about where to go. It doesn't have to be like WoW in terms of gameplay or anything.
I have no hope for FFXIV. Maybe I'm just contrary to the whole process, but I don't see SE learning THAT much from XI. My take on the market is thus:
At this point WoW is the undisputed king, and through cunning trivialization of their early game content, they more or less ensure every new player can hit cap with a fair degree of ease. It is actually moderately intriguing the amount of obsolete content they have in the game. But that is beside the point from the fact that they keep their end game content relatively fresh. With a small investment of time, you can be hob-nobbing it around with all the other level 80s.
Other MMOs are able to more or less maintain their subscription base through sheer force of addiction, but you just don't see anyone really starting anything but WoW because every other MMO more or less retains the notion that you have to spend as much time getting to cap and gearing up as the people who started half a decade ago, which is a real turn off.
FFXIV will almost certainly get a good start, but I imagine its going to go down the same path of all the things that turned people off XI: Limited UI, PS2(3) limitations, a lack of empathy with the fan base, and an inability to implement forward looking design to make the game that people want to play instead of copying the big dog MMO of the time.
That's just my 2 cents though.
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