Quote Originally Posted by 'KvdM',index.php?page=Thread&postID=204980#post204 980
Quote Originally Posted by 'Poetry',index.php?page=Thread&postID=204929#post2 04929
The only problem I've had with running a hunter in a group like that is that the hunter will drop follow on Steady Shot (mages with Arcane Missiles as well, but you can leave those out of your rotation). Sounds like a silly thing but on movement intensive fights I find it annoying, and really, when you get right down to it, I'm so used to my toons not dropping follow unless I tell them to that I end up leaving my hunter behind all the time lol. That might be why my hunter is still level 72 :P
Steady shot doesn't break follow. With a hunter you do have to be careful not to get too close to your target or he will automatically switch to melee combat and that will break follow. (Arcane missiles is a channeling spell and those also break follow)
My hunter definitely breaks follow on Steady Shot. Even tried at the target dummies. Set follow to another toon, fire a single Steady Shot, and immediately get the message "You stop following". I think it's any spell which directs your toon? Like Arcane Missiles, Steady Shot will rotate your toon toward the target. If Steady Shot is not breaking follow for you I'd love to know how you do it. ?(