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  1. #1

    Default RAF plan: need feedback

    Accounts setup:
    New RAF accounts = A -> B -> C -> D and another account X with a 70 pally to boost the groups.

    Schedule:
    Group 1: 4 toons boosted to 60 (gains 29 giftable levels)
    Group 2: 4 toons boosted to 60 (gains 29 giftable levels)
    Group 3: 3 toons gifted to 60 from Groups 1 & 2's giftable levels (gains 29 re-giftable levels thru the cascade method - need confirmation on this one)
    Group 4: 4 toons boosted to 60 (gains 29 giftable levels)
    Group 5: 4 toons boosted to 60 (gains 29 giftable levels)
    Group 6: 3 toons gifted to 60 from Groups 4 & 5's giftable levels (gains 29 re-giftable levels thru the cascade method)
    Group 7: 4 toons boosted to 60 (gains 29 giftable levels)
    Group 8: 4 toons boosted to 60 (gains 29 giftable levels)
    Group 9: 3 toons gifted to 60 from Groups 7 & 8's giftable levels (gains 29 re-giftable levels thru the cascade method)
    Group 10: 2 toons gifted to 60 from Groups 3 & 6's giftable levels

    Projected results:
    Account D will have 6 60s, C will have 9 60s, B and A will have 10 60s each = total of 35 60's
    1 Zhevra mount each for Accounts D, C and B.
    Timeframe = for me, probably around 72 days at most (level-only boosting to 60 with 2d /played, playing at least 4h a day)


    now a question:
    1. is that how it works? is that how it's supposed to be done with that account setup? as in cascadable gifting = meaning, after i gift 58 levels (29 each from, say for example, toon X and toon Y) to toon Z making him 60 (from level 2), toon Z will now have 29 further giftable levels to grant to toon C's veteran/referrer account? to further complicate, it goes like this:

    account D (C's referee) <- account C (D's veteran/referrer & B's referee) <- account B (C's vet & A's referee) <- account A (B's vet)
    toon X and toon Y (both in acct D) gain 29 giftable levels each
    toon X and toon Y grants all their gained giftable levels (58 in total) to toon Z (who lives in acct C)

    doable?
    Calling me a noob would be an understatement...

  2. #2

    Default

    the theory is sound, but may I suggest, do not waste gifted levels on toons below level 30, it's just too easy and fast to get there and honestly it only takes 4 hours to get to 20, maybe higher since you'll have a 70 running stocks and deadmines. You may be cutting yourself short on the amount of 60's gifting from 1 - 60. Also, I do not believe you get to gift levels that the toon was gifted, only levels which they actually earned, I also may be wrong on that since I just started also.

  3. #3

  4. #4

    Default hmm

    1st - thanks for the comment and a happy new year to all
    Quote Originally Posted by 'Marsharo',index.php?page=Thread&postID=162795#pos t162795
    the theory is sound, but may I suggest, do not waste gifted levels on toons below level 30, it's just too easy and fast to get there and honestly it only takes 4 hours to get to 20, maybe higher since you'll have a 70 running stocks and deadmines. You may be cutting yourself short on the amount of 60's gifting from 1 - 60. Also, I do not believe you get to gift levels that the toon was gifted, only levels which they actually earned, I also may be wrong on that since I just started also.
    now, i understand the logic in not wasting gifted levels on toons below 30 but if i follow the RAF plan that i posted, i will have nowhere to give it to. according to the plan, i will be gifting 11 toons in total across accounts A-D. u maybe onto something here tho, so ill see if i can revise the plan to avoid gifting toons below level 30 as much as possible and benefit more, at least time-wise.

    elsegundo: now i'm curious as to what you have to say! :P
    Calling me a noob would be an understatement...

  5. #5

    Default ^^

    gifted or earned the toon that levels up under any case on a RAF account will be able to grant levels

  6. #6

    Default

    I've already done all my math so I can't do it all over for you but here a simple explanation on how to improve your plan.

    Boosting 2 groups to 31 and granting to 60 is faster than boosting 1 group to 60 and granting 2-60.
    Prot Paladin, tank/resto Druid, 2xResto Shaman, 3xElemental Shaman, Balance Druid, Shadow Priest, Arcane Mage PVE
    10x shamans PVP

  7. #7

    Default

    whoa! some thread necro! I have since drawn up a diagram for that plan: RAF plan part 2 and I opted for my option B resulting in 35 60's over 20 RL days averaging 9h /played per team boosted by a 70 mage before the ZF nerf.

    Level Breakdown:
    1-10 hand level
    this is like zzz...
    took me 1 hour 30 minutes on average
    10-15 DM/VC
    i get instance-lockout here, so i hand-level the next team as far as i can while waiting for the lockout to expire
    total of 2.5 or 45 minutes (not including instance-lockout), 15m per run (10m is my fastest)
    15-20 stockades
    i get instance-lockout here as well, so i continue hand-leveling the next team and usually ding 10 and start walking them or summoning them or whateverifeellikedoingtogetthem to DM
    total of 4 runs or 45 minutes (not including instance-lockout), about 10 minutes per run
    20-35 SM arms/cath
    one run thru SM lib to get the key, then arms/cath back and forth. i still get instance-lockout (i get from 20-28 in 21 mins then locked out) and just take a forced break. SM cath = around 18 bars at lvl 24, SM arm = 12 bars at lvl 25
    total of about 10 resets or 1 hour 45 minutes (not including instance-lockout), about 8 minutes per run (just single-pull the whole instance)
    35-45 ZF
    i pull from start to the first group of channelers, aoe. from there to the area of the next channelers, aoe. from there turn left to where ghazrilla is spawned, aoe. do the event. then open up some graves and aoe the zombies. then grab the scarabs as well as the leftovers. 7 pulls. run out, reset. i started one run at lvl 35.05 and ended at lvl 37.025 in 24m from entry to exit.
    total of about 7-8 resets, 1h 45m or 20-25m per run
    45-55 strat
    entry via side door, pull from the first 3 groups of next room and run around the current room, elly, IB, wait for them to gather, elly nova, blink, blizzard. LoS pull what's left of the next room, aoe. open the grates. divide the next room into 2 pulls, aoe each. open the grates and aoe some pesky rats while a toon gets locked out of the gate divide next room before Live wing into 2 pulls, aoe each. run out reset. started one run at 45.1 ended at 45.9 (15m from entry to exit)
    total of 8 resets or 2h 30m, 15-20m per run
    55-60 ramps
    first pull to the 2 groups after the bridge, may include the pat sometimes. next pull up to the first group of casters. next pull just before the general area of the 1st boss. next pull is the whole group of mobs where the 1st boss pats. kill 1st boss. pull the leftovers from the other end of this room before going up the ramps. next pull is from the casters to the first group of mobs to the right, may include the pat sometimes. next pull is the group of mobs leftover from previous pull, including the 2 pats that guard both 2nd and 3rd bosses alleyways. jump down, forget about 2nd and 3rd bosses. 8 pulls. run out reset. started one run from 55.05 ended at 55.8 (20m from entry to exit)
    total of 7 resets or 1h 30m, 20m per run

    average of 10 hours. first team was at 12h /played and last team at 8h /played. i got better towards the end and i'll never do it again. started 2nd week of feb, finished up first week of march.
    Calling me a noob would be an understatement...

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