Quote Originally Posted by 'lltmm0',index.php?page=Thread&postID=207547#post2 07547
thank you for the advice tdog.

i have pvped alot also, and have been kited multiple times once the group figures out how to play against me (thats after i push them to the graveyard) , but i mostly do AV and AB. I do use a majority of the spells you have listed and they work great, but im only 64, in mediorcre gear. But at this moment, against locks,hunters,and frost mages im on a kited status and then i wipe once they come up with the right strategy.

Maybe its just my playstyle. Some times i dont pay attention and will get caught up in a frost trap on my main. Once i get to 66 think i will switch my main over to prot for the avengers shield and try it again as asuggested. I want to get good with these guys so they can become my main PVP team.
Well if you're doing 5 ret do this against ranged classes. Make a cleanse macro that will have each pally cleansing the next pally, in other words...

Pally 1 cleanses Pally 2
Pally 2 cleanses Pally 3
Pally 3 cleanses Pally 4
Pally 4 cleanses Pally 5
Pally 5 cleanses Pally 1

This allows your followers to get rid of things like single target fears or HoJ or anything else that you can't cleanse off of yourself due to being incapacitated. Then make a [modifier:shift], or whatever modifier you like, line in the macro to have all 5 paladins cleanse your main as he will most likely be taking the brunt of snares and what not and having 5x cleansing action gets rid of all that crap super quick.

Against Frost Mages with improved Blizzard, you're most likely going to have to just use Hand of Freedom as the winter's chill effect will stack just as quickly as you can cleanse it off and since he will of most likely froze you in place to begin with you'll be just sitting spamming cleanse while not actually catching up on cleansing the debuffs.

Also make sure you have both Repentance and Hammer of Justice on round robin. If the kiter is far off repent them. DON'T touch them till all of your toons are in range. Then 5x judgement crit them, HoJ, Crusader Strike, and Divine storm if they aren't already dead.