The issue is not the number of players in the whole zone, it is the number of player in one place - basically in combat log range. Blizzard has stated exactly that [EDIT: Before I get pounced on - To clarify they have said "in one place" not combat log range that is my interpretation of "in one place" I think it is about right but would be happily proven wrong]. In the old days it was TM/SS then the AQ gate opening.

They tried to spread people out by changing the importance of the towers but, for a number of reasons, IMO that has not worked. 150-200 in the keep just flat out breaks stuff. There are a number of technical reasons why, I seriously doubt it is limited to a single bottleneck. As a side note I would still love to see the real server architecture, vs everyone's guesses, just to satisfy my inquisitive and curious nature. So if there are any blizz lurkers on here send me a PM with diagrams please - lol. Though if you could swing a tour of the Dallas Datacenter for me, I will buy you lunch and dinner .

Back to Wintergrasp...
I had the idea of battle based objective quests. You could pick one up every battle and you would be given a task - attack or defend something. You would gain honor/shards based on your time at that target. You could only get one per battle, you could not share it and if you abandon it you can not get another until the next battle. Time spent idle at a target could also accrue credit towards the kill quest and the defend/kill vehicles quest. It would reward enough honor/tokens to compensate if you are idle the whole time. The rewards would be enough that you would want to do it but not so much that you would feel you had to do it if you got something you didn't like.

I also had the idea of portals or Uldar style dialogue based teleporters at the GYs - or somewhere. To get to other places on the quickly, like your objective location.

It probably isn't the best solution for boxers as our dudes would get random tasks but if everyone in WG gets spread out we will be able to move a little better and have more fun.

I wrote it up on the suggestion forums, with more details. Check it out if you care argue for or against. Champion or mock it. Or just ignore it. Whatever, it is here:

http://forums.worldofwarcraft.com/th...cvZNNlCWkJx36e