Blizzard doesn't cheap out on server hardware, and their network bandwidth is more than adequate =) the problem is more likely the architecture model they've chosen makes it difficult to single instance zones with large numbers of users. There's an interesting article on EVE's server architecture and the problems and benefits they get having massive numbers of people in a single instance here: http://www.massively.com/2008/09/28/...-server-model/.
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