Close
Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Showing results 11 to 20 of 49
  1. #11

    Default

    Chain healers {def, myst} use wards as a first line of defense. Wards absorb damage. Plate healers {temp, inqu} use reactives. Reactives heal for X amount on damage for Y amount of triggers. For example, the top tier spell :

    Chain - Ancient Aegis - Wards target against 1575 points of all damage
    Plate - Vital Intercession - Heals target for 394 - 481. Grants a total of 5 triggers of the spell.

    The wards prevent damage from getting through, whereas the reactives your target still takes damage. With a large hit on a tank, a ward will absorb most if not all of it. A reactive, the tank will essentially take the damage and regen a limited number of HPs. So, a hit for 1600 would eat the ward and spit out a small amount of damage to the tank, leaving your tank "naked" untill you can recast the ward {via the 6sec cooldow or alternate wards}. The same hit on the tank with a reative would do 1600, heal ~450 and continue to heal ~450 the next 4 times the tank gets hit, so if the tank gets hit for less, the reactives could feasably "catchup" the HP defecit {especially if you layer your reactives}.

    With certain tanks, monks and SKs come to mind, I personally feel wards are yummy. SKs lifetap enough that by the time a ward is broken, it's up again and any damage that gets through has been regenned through a number of other means {SK spells, melee procs to group heals, involuntary healing debuffs and wards}. Monks are avoidance tanks, with less for mitigation should they get hit. Wards absorb damage that they would take instead of having them "go against their nature" and needing to be hit to make use of reactives.

    Basically, they are different ways of healing. Plate healers can work just as well as chain, especially if you can get some other forms of HP regen going. It's mostly about what you feel comfortable with...being able to negate steady damage at a consistant rate {reactives} or being able to void out a set level of damage at a fluxuating rate {wards}. Being able to both is why I run 1 plate and 1 chain.

    As far as 6 v 4, technically, I'm 5 +1. My husband covers all the tanking stuff, I take care of the rest. We do anticipate that at some point, our friends from WoW could come back to EQ2 with us. We also anticipate that any other member that we add to our groups will be DPS. We have tanking, healing and utility covered, DPS is easy enough to mix and match while still keeping a good amount of synergy. We haven't done too much with the high-end dungeons, but I imagine that it's a lot like WoW...know what's comming and set it up beforehand. Other people coming along only makes it easier for me with less to micromanage. Having all the best buffs at hand is the hard part, and having the core of that by picking up the classes other people don't like to play {but make my 6 team ideal} resolves that issue.
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

    _ Forum search letting you down? Use the custom Google search _

  2. #12

    Default

    I do not have to much trouble with my guard and agro even in unlinked encounters. Not sur on what line you went for AA's but I found with Warrior AAs, I took my AGI line to the AE ability, then strength for the hate gain and haste from INT or WIS (cant login to check atm). Then I focused on Guardian AAs for doubles attack and then went on the debuff lines as I find debuffs tend to stick a mob to me near as much as dps.

    Putting my agro reduction on the biggest agro threat helps to of course and I have hate transfer from Bard. I might be wrong but dont Wizards have a hate transfer also.

    A lot of DPS also have some sort of hate reducer also which I tend to mix in with their dps macros.

    Standard ae fight for me with on guard is.

    Make sure hold the line is buffed.

    AE taunt > Reinforcement > Assault > AA AE attack > Taunting assualt > Guardian Sphere. Rinse repeat.

    You can fairly much nuke AE with your other toons from the Assualt as if they rip agro your Reinforcment should re prioritise you on the threat table with the AE attacks.
    <Chaotic Menagerie>

  3. #13

    Default

    Encounter based AE is not a big deal, it's when you have adds outside of that. I also went the Agility line, and the AE Auto Attack is nice, but just doesn't feel like enough, you don't have time to hope it procs in certain situations, you need the aggro now. The best ability I could find for this was a combo of Reinforcement -> Assault line ( Siege at final skill ) which is basically an AoE non encounter based aggro snap. With AA's it's stll limited to every 2 min 10 sec.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  4. #14

    Default

    I'm thinking about the encounters where the initial Reactive is not enough, when a boss punctures through a Ward or a Reactive heal, which class is able to keep a target alive based on their pure healing skills after that? or is it mostly equal?
    I see the SK as being more effective with a Inquis/Templar on paper, because say they are getting hit for 700 a swing, the reactive heals for 500~ and a lifetap heals for 300, meaning they are constantly topped off. Granted though the SK would have less dips in HP with Wards on if you are able to keep them up long enough.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  5. #15

    Default

    Sorry if I missed it Ellay, but what server are you on? I thought most of the boxers here were doing Nek?

    I played around with the game last night, got to 11 in a couple of hours or so with my brother-in-law (he is staying with WoW, but it just doing to burn time in between raids).
    I see how easy it would be to box (macros are nice, only, a little odd) and I was going to 4 box it as well, but might go to 5 and have my brother-in-law take up the 6th.

    <-- not leaving WoW, just want to try something else for a change. And it looks like EQ2 is hella easy to level now (RAF) and exp/game mechanics are a lot better from when I last played the game (2004ish)
    A good fight is never clean.

    (5Boxing Several sets of toons)

  6. #16

    Default

    Heyo I'm playing on Crushbone, had a couple of RL friends that already had characters here when I moved over. If anything Nek would be my next choice
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  7. #17

    Default

    Alright, cool, was/is playing on Nek for right now. I know of a few other boxers here that I have converesed with on the Forums through the EQ2 posts, so I was going to their server in hopes of running into them or something at some point. I have not started my team, so my options are still open.

    Hrm... never really played with another boxer (less I ran into him in BG's in WoW against, or with). I know they work well in 10 mans, 25mans and so forth (more than one boxer that is).
    So, since this is EQ2 and I don't think they have 10 mans, 25 mans, it's all one group type thing, less a full scale raid, in which I forgot how those work in EQ2 (EQ1 was get as many as you could without crashing the Dungeon).
    A good fight is never clean.

    (5Boxing Several sets of toons)

  8. #18

    Default

    EQ2 is 6 man groups with up to 24 in a raid, for raid content you don't have to fill out all 24 on the easier zones, it's totally doable to have a bunch of multiboxers clear em out
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  9. #19

    Default

    <---- *Gives and evil grin*

    Horde or alliance? errr... good or evil, lol.
    A good fight is never clean.

    (5Boxing Several sets of toons)

  10. #20

    Default

    In the end it doesn't matter, I don't even visit the cities anymore. Your guild hall has everything you need.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

Similar Threads

  1. Completely New and Completely Lost
    By Dani in forum New Multi-Boxers & Support
    Replies: 2
    Last Post: 10-06-2008, 04:33 PM
  2. Completely Clueless...
    By Genisis in forum New Multi-Boxers & Support
    Replies: 5
    Last Post: 08-12-2008, 01:34 PM
  3. Completely noob Questions for you :)
    By alvone in forum New Multi-Boxers & Support
    Replies: 3
    Last Post: 05-10-2008, 07:00 PM
  4. Completely New Boxer
    By Sero in forum New Multi-Boxers & Support
    Replies: 7
    Last Post: 11-11-2007, 06:05 PM
  5. Revamping the web site - want your opinions
    By Ellay in forum General WoW Discussion
    Replies: 32
    Last Post: 10-27-2007, 04:42 AM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •