I'm thinking about the encounters where the initial Reactive is not enough, when a boss punctures through a Ward or a Reactive heal, which class is able to keep a target alive based on their pure healing skills after that? or is it mostly equal?
I see the SK as being more effective with a Inquis/Templar on paper, because say they are getting hit for 700 a swing, the reactive heals for 500~ and a lifetap heals for 300, meaning they are constantly topped off. Granted though the SK would have less dips in HP with Wards on if you are able to keep them up long enough.