Guess I am a little confused on loot concerns in Naxx or raids in general. In Naxx, there are 14 bosses, each drops multiple items. 2-3 in 10m, 3-4 in 25m?

On a 10 man run you're going to see at a minimum 28 items.
On a 25 man run you're going to see at a minimum 42 items.

I know the loot drops can sometimes not go a certain role's way. But in general by the end of one run each member of the raid should see at least one piece and a decent amount of gold if you're not wiping every pull. If you’re running with people who have most of their gear from say Naxx, then your chances go way up on gear.

The same numbers roughly apply to Ulduar; however, due to progression certain role’s take priority (in the guilds I have been in, tanks and healers generally get geared first, then dps). Now the gold sink that is progression raiding is an issue, but that goes back to hardcore versus casual players. Hardcore players probably don't have a cash flow issue, and they know the cost of pushing into new raiding content.

The worst gold sink for multiboxers is epic flying! 25k is way more intense if you have multiple teams.

Thus, is all the drama over loot in raids simply a sign of the WoW user base not doing the math? ?( I guess, my advice is play with people who are smart about loot and be patient, it takes some time but the gear comes.