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  1. #21
    Multiboxologist MiRai's Avatar
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    I dunno... I actually can't get a value over 25 to work for me but, I tried to replicate your View 3 with my hard limit of 25 @ 1680x1050.

    The only reason I don't think those hard-coded numbers >25 work is because the difference between 25 and 5 is night and day, which would mean the difference between 25 and 50 should be very noticeable as well. /shrug (SEE THE EDIT BELOW)




    EDIT: To follow this up... I also had cameraDistanceMaxFactor set to 2 which would mean cameraDistanceMax 25 x MaxFactor 2 = a total of 50.

    And that answers that.
    Last edited by MiRai : 04-18-2012 at 10:50 AM

  2. #22
    Member Ughmahedhurtz's Avatar
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    Haven't tried the maxfactor setting.
    Now playing: WoW (Garona)

  3. #23

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    Files protected. Only modifiy at login window or completly out of wow. Only modify your five global config-cache.wtf located at Program Files>WTF>account>youraccountx5. Dont dive into the toon name folder and edit that config-cache. no need to when you edit the global wtf.


    Code:
    SET cameraDistanceA "0"
    SET cameraPitchA "0"
    SET cameraYawA "0"
    SET cameraDistanceB "25"
    SET cameraPitchB "35"
    SET cameraYawB "0"
    SET cameraDistanceC "30"
    SET cameraPitchC "35"
    SET cameraYawC "0"
    SET cameraDistanceD "45"
    SET cameraPitchD "45"
    SET cameraYawD "0"

    SetView(1); First person - For flying and swiming, best used along with jamba strobe since you cant see your slaves anymore

    SET cameraDistanceA "0"
    SET cameraPitchA "0"
    SET cameraYawA "0"


    SetView(2); Master Aimed Targeted Ground Spells. Mastger aims with this window situated so that the top bottom left and right is the farthest i can actually reach with my click based AoE spells.

    SET cameraDistanceB "25"
    SET cameraPitchB "35"
    SET cameraYawB "0"


    SetView(3); Slave Aimed Targeted Ground Spells. trying to sync a bit closer to ground clicking spells.

    SET cameraDistanceC "30"
    SET cameraPitchC "35"
    SET cameraYawC "0"


    SetView(4); Driver's view deep wide view for master only. Ideal distance so toons following behing can be still seen. right and left border distance is far enough so that i can see toons 30 units away shooting at the mobs. considering im the tank right next to the mobs im taunting. I can see over hills nearby. etc...

    SET cameraDistanceD "45"
    SET cameraPitchD "45"
    SET cameraYawD "0"


    SetView(5); Up Close - Point Blank Targetable AoE & World items that IWT wont work on ie. mining nodes, wanted posters etc...

    SET <Believe Unajustable?> SetView(5);
    SET <Believe Unajustable?> SetView(5);
    SET <Believe Unajustable?> SetView(5);
    Last edited by JackBurton : 04-21-2012 at 11:39 PM
    Just remember what ol' Jack Burton does when the earth quakes, and the poison arrows fall from the sky, and the pillars of Heaven shake. Yeah, Jack Burton just looks that big ol' storm right square in the eye and he says, "Give me your best shot, pal. I can take it"

  4. #24
    Member Ughmahedhurtz's Avatar
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    CameraDistanceE/PitchE/YawE etc. is the setting for view 5.
    Now playing: WoW (Garona)

  5. #25

    Default

    if pitch is spinning forward axis. what is yaw?
    Just remember what ol' Jack Burton does when the earth quakes, and the poison arrows fall from the sky, and the pillars of Heaven shake. Yeah, Jack Burton just looks that big ol' storm right square in the eye and he says, "Give me your best shot, pal. I can take it"

  6. #26

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    Quote Originally Posted by JackBurton View Post
    if pitch is spinning forward axis. what is yaw?
    http://en.wikipedia.org/wiki/File:Rotations.png

    I link this because it has pictures explaining each axis and the various rotations...

  7. #27

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    so after you edit this file..in game you just make hotkeys for those veiws? anyway to macro them? like /setview1, /cast earthquake?
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  8. #28

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    The point is to be able to macro them

    Code:
    /script SetView (4); SetView (4)
    /cast Ground-target Ability
    The second SetView makes the camera movement instant, instead of scrolled. You'd then combine it with a mouse passing key {ISBoxer Keyclone or HotKeyNet} to make all your toons use AOE spells at the same time in just about the same space because they all have the same views {of course, you still have to account for positional and facing differences}.
    Blog : Herding Khats
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    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

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  9. #29

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    Quote Originally Posted by Khatovar View Post
    The point is to be able to macro them

    Code:
    /script SetView (4); SetView (4)
    /cast Ground-target Ability
    The second SetView makes the camera movement instant, instead of scrolled. You'd then combine it with a mouse passing key {ISBoxer Keyclone or HotKeyNet} to make all your toons use AOE spells at the same time in just about the same space because they all have the same views {of course, you still have to account for positional and facing differences}.
    Sweet! thx.. i had just setview once and it is slow.. thx for this! i LUV you Khat!
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  10. #30

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    Haha, love the luv
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

    _ Forum search letting you down? Use the custom Google search _

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