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  1. #1

    Default All Death Knight Groups - Blood Synergy

    Ok, so i've got to thinking, group of 5 Death Knights, Blood Spec. Sequence a Rune Tap to go off every 6 seconds. Stacking Blood Aura, and Spamming Death Strikes. Would this work, potentially up to and including running heroics?

  2. #2

    Default RE: All Death Knight Groups - Blood Synergy

    Quote Originally Posted by 'Bigfish',index.php?page=Thread&postID=175612#post 175612
    Ok, so i've got to thinking, group of 5 Death Knights, Blood Spec. Sequence a Rune Tap to go off every 6 seconds. Stacking Blood Aura, and Spamming Death Strikes. Would this work, potentially up to and including running heroics?
    Refer to the movie section. It is feasible and is being done currently. =)
    [align=center]Furystrike - Deecay - Deccay - Ddecay - Decayy
    (5) Warlock Team
    Smolderthorn (US PvP)

    [/align]


    [align=center]1........10.........20.........30.........40...... ...50.........60........70..X......80[/align]

  3. #3

    Default

    Oh, right. I generally view these boards from work, so I can't really watch movies. How's it working out? Anything to know before going in? I'll go read those threads now and see what you've posted already.

  4. #4

    Default

    Quote Originally Posted by 'Bigfish',index.php?page=Thread&postID=175635#post 175635
    Oh, right. I generally view these boards from work, so I can't really watch movies. How's it working out? Anything to know before going in? I'll go read those threads now and see what you've posted already.
    It's going great. Just make sure you are 2/2 Blood Aura, 3/3 Blood Worms, 3/3 Vendetta and the rest is up to you depending on your level. I have concluded that Unholy deep enough to get a fulltime ghoul and it glyphed is mandatory as well. Incredible for PVP!
    [align=center]Furystrike - Deecay - Deccay - Ddecay - Decayy
    (5) Warlock Team
    Smolderthorn (US PvP)

    [/align]


    [align=center]1........10.........20.........30.........40...... ...50.........60........70..X......80[/align]

  5. #5

    Default

    Ok, think I'm going to shoot for 35/0/14 out of the starting zone, dump the next 12 points in to a perma-ghoul once I get 70, then snag anti-magic zone and drop the rest in to Toughness for a final 35/4/32. Have you experimented with Glyph of Death Strike any?

  6. #6
    Super Moderator Stealthy's Avatar
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    Default

    Glad I cam accross this thread, as I've just started my 5 DK group!

    Can I ask what Glyphs you are using?

    Cheers,
    S.
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  7. #7

    Default

    I use the rune tap glyph (heals everyone in group) and the ghoul glyph (ghoul gains 40% sta and str of you) the rest is just gravy. Pick what you like using I guess.
    Glyph of Death Strike seems lame, 2% more damage... I dunno how that can be considered a major glyph.

    One minor glyph that I consider mandatory is the -reagent cost for ghoul. God I love not worrying about if I have enough dust on me.

    I run a 4 DK and one resto druid team btw, they are 77 and clearing every dungeon with minimal deaths. I'm not sure how good they will be in heroics, we will see =)

  8. #8

    Default

    I like pestilance glyph, rune tap, ghoul reagent, death strike (2% per every 5 runic power is what it says if you glyph it, just says 2% before you do), and horn of winter.

    I have 4 blood down to vampiric, frost down to annihilation and rest unholy. One is frost down to frost aura for resists and rest in blood.

    I love them and cross my fingers they put in another hero class sooner rather than later. Imagine a shadow priest that can actually heal through damage. It would be like a warlock and priest mixed. Healing or damage pets. Still cloth/leather so no getting beat on, but crazy fun with damage and pets. I mean if a DPS class can heal through damage, then a healing class should be able to damage and heal at the same time also.

  9. #9

    Default

    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=175752#p ost175752
    Glyph of Death Strike seems lame, 2% more damage... I dunno how that can be considered a major glyph.
    Its 2% per 5 RP, so you could potentially be looking at up to a 40% bonus if you wanted to really micro-manage your RP.

  10. #10

    Default

    Just to add incase anyone wasn't aware, when lichborne is popped you can be healed with death coils

    There is also a minor glyph which refunds 20rp after healing with a death coil

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