Were there some unannounced changes or announced changes I missed since last reset cycle? Ulduar felt a lot easier in 10 man last night. Only 2 things I directly observed and the rest of it I couldn't put my finger on, but it just felt significantly easier. I don't think it's completely the fact that all the bosses we killed last night we killed last week so we had experience. We're 7/14 for this weeks run first night, so we have plenty of time to get the 2 we downed last week before we start working progression kills on Freya and Mimiron.
Direct observations:
On Ignis, adds only need 10 stacks before they are ready to be put in water and shattered.
Rune effect on the trash leading to Kologarn was much less damaging and much less frequent.
Indirect observations:
Ignis seemed to drop easier
Kologarn seemed to drop easier
People hit with eyebeams on Kologarn appeared to take less damage, leaving more room for error
Razorscale, Flame Leviathan, Deconstructor, Auriyea and Iron Council all felt the same as last week. We dropped them much easier, but it seemed it was more an experience thing than changes on Blizz's side.
Anyone have info on changes or observed other nerfs I missed?
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