Quote Originally Posted by 'shaeman',index.php?page=Thread&postID=198657#post 198657
Quote Originally Posted by 'thinus',index.php?page=Thread&postID=198579#post1 98579
but for some of us having problems with mobs pathing weirdly
I never mentioned you having a problem - the above words are yours not mine.
I also never said you had an issue killing things.

All I did was suggest a few possible things that might have made life easier to make mob movement more predictable.
Just trying to help.

As i mentioned - the big difference between your melee group and mine - is that I'm running with a tank.
The tank has the aggro on the mob and doesn't lose it, so there are less positioning issues for me than for you.
I have played everything in this game, solo and multi-box. Lots of mobs don't stand still, lots of mobs have aggro resets, lots of mobs have knockbacks on the tanks, lots of mobs have roots. I sometimes stand right on top of a mob and taking a step forward or backward can cause the mob to path to a different position. I find it a bit arrogant that you dismiss my latency theory out of hand and assume it is aggro switching. I can accept mobs pathing with aggro switching but usually if all my characters are in melee range then mobs don't path when they switch aggro.

They path when the character that has aggro moves.

I repeat, it is not a multi-box issue or an issue with aggro switching, it is a problem with mobs pathing to a different position when the character that has aggro moves.

I frequently encountered the issue with a hunter pet. The hunter pet tries to get behind the mob and keeps moving, the mob keeps pathing to attack the pet and both of them do a little dance off into the distance aggroing everything in the way.

And on the subject of my shaman team, I found it much easier for all of them to stand on top of each other and then I engage. Everyone is in melee range and I don't need to re-position anything, normally. I lose any attack from behind bonuses but I am not relying on melee damage. Stepping through a mob has never been a reliable technique for me and it has nothing to do with aggro switching.