Quote Originally Posted by 'keyclone',index.php?page=Thread&postID=197532#pos t197532
in the upcoming release, when you toggle RR-override, it will reset all round robin positions

btw, if you have multiple powers on RR, you actually don't want to have the RR position for each key in sync. if you did, you could come back to the 1st wow and not be able to trigger a power, as it is on a timer

i hope that helps
I understand that you need different cycles for different abilities, especially ones with cooldowns. In my case it is the same ability though, I just have 5 RR keys triggering the same ability so I can control targeting. I don't think reseting RR positions will help me.

The ideal solution would be if I could control which RR keys share a cycle. So if I could create RR keys 1-5 and group them together and then 6, 7 and 8 as RR keys that each have their own cycle.

Currently I get into trouble when my group is taking AoE damage as well as melee damage. I often end up with 2 characters going low quickly and then I hit their respective healing keys twice with the intention of landing 2 lesser healing waves on both characters. I used to do normal Healing Waves and only casted 1 of them due to being a big heal. I changed recently to Lesser Healing Waves and now I almost always hit the heal key twice exacerbating the problem with overlapping cycles.