I understand that you need different cycles for different abilities, especially ones with cooldowns. In my case it is the same ability though, I just have 5 RR keys triggering the same ability so I can control targeting. I don't think reseting RR positions will help me.Originally Posted by 'keyclone',index.php?page=Thread&postID=197532#pos t197532
The ideal solution would be if I could control which RR keys share a cycle. So if I could create RR keys 1-5 and group them together and then 6, 7 and 8 as RR keys that each have their own cycle.
Currently I get into trouble when my group is taking AoE damage as well as melee damage. I often end up with 2 characters going low quickly and then I hit their respective healing keys twice with the intention of landing 2 lesser healing waves on both characters. I used to do normal Healing Waves and only casted 1 of them due to being a big heal. I changed recently to Lesser Healing Waves and now I almost always hit the heal key twice exacerbating the problem with overlapping cycles.
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