I've been trying to think of ways to disguise my MB team by making them look like they're individually controlled since it's pretty easy to spot the auto-follow huddle.
Just brainstorming here so if any of you guys have better ideas to do this please let me know:
Reading the thread below gave me an idea... if click to move is turned on, and the camera view is (for the most part) set by the /script SetCamera macro and is almost always facing the right direction and the same angle... Is it possible to use /follow to face your team in the proper direction, and use click to move to continually "move" your guys in that direction?
Example (3 character team):
X
A B
"X" is leader. When a movement hotkey is pressed down (Example: Shift + WASD), "A" and "B" does a /follow to make sure they're facing the same direction as "X", then a click to move to X location (slightly ahead and to the left/right of the leader) is sent to "A" and "B" so they take their own individual path to X's future location... since this is somewhat spammed by the movement keys, they will continually "look" towards the leader (or focus/whatever), but path differently because they would be on different "rails"...
Would something like this work? Or is there a simpler way of doing something like this?
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