Close
Page 4 of 4 FirstFirst ... 2 3 4
Showing results 31 to 32 of 32
  1. #31

    Default

    Quote Originally Posted by 'puppychow',index.php?page=Thread&postID=196821#po st196821
    Well yes guilds will eventually get ulduar on farm as the same people go in and you silently "not invite" bad players / undergeared players, but like ZA you won't see many weekend-pugs clearing ulduar, probably not till after patch 3.2.
    Well, of course players you invite have to be equipped for ulduar and skilled. I hope I don't sound elitist, but imho the second raid tier should require gear and 'learning / skill' from the first one.
    Sorry, but I'm all for not inviting bad (though sometimes undergeared is ok if the player a friend or simply a 'good' one) players.

    On my server we had t5 and t6 pug raids, so I pretty much also expect that ulduar pugs will stick around.

    Quote Originally Posted by 'puppychow',index.php?page=Thread&postID=196821#po st196821
    There are simply too many fights where there is a ton of AOE damage combined with quick personal responsibility and high DPS requirements. Its a novely instance now so people are willing to stick it out, but in 2-3 weeks most pugs will just disband after wiping 3-4x on a boss, and it can take a lot of tries on each boss to get it down.
    Well both knowledge of the fights and gear increases rapidly though.

    Quote Originally Posted by 'puppychow',index.php?page=Thread&postID=196821#po st196821
    Don't get me wrong I think its a great instance, I cleared up to Mimron (6 bosses down, skipped Ignis) on my tank last night in an extremely geared 10 man pug (almost everyone had done 4 bosses in 25 man), but we spent about 7 hours and everyone was in full naxx25/ulduar25 gear. I had a blast because it was the first time doing it, but I doubt i'll run it more than once a month, 300g repair bills are not worth it once you've seen the bosses once
    It's the same all the time though, as soon as you know the fights you'll clear them _much_ easier. Typically one will wipe some (perhaps long) time and on the next clears one will two or three shot the bosses

  2. #32

    Default

    Quote Originally Posted by 'thinus',index.php?page=Thread&postID=196094#post1 96094
    Quote Originally Posted by 'Svpernova09',index.php?page=Thread&postID=196004# post196004
    Have you been playing a lock long? Pre-BC and pre Attunements lifting I was a full time warlock, we got hit by the nerf bat damn near EVERY patch. Some were justified, some weren't. The nerfbats should be something locks are used to. But this still sucks to get nerfed. I'm still bitter of them nerfing my HP (gogo fulltime bear these days)
    Uhm...

    I still have my 60 warlock, my 1st WoW character, retired before patch 1.8 and I rolled a rogue. Patch 1.8 came around, the Deathcoil patch, and warlocks went into god mode. Ever since then I find it hard to sympathize when warlocks are nerfed. Ditto for warriors.
    Warriors were damn near the bottom of the charts in vanilla wow when it came to pvp. Remember the video of the naked mage beating the warrior in a duel only using rank 1 frostbolt? Yeah, those were the good days for warriors, /rolleyes. Warriors didn't really get decent in pvp until resilience. Well, that and you dumb asses thought it would be a good idea to get in a cage with a warrior and a pocket healer.

    Warlocks owned Pre-BC, dot dot dot, well I'm dead. BC they were pretty godly too. Wotlk everyone else caught up to their godliness.

    There's a website hanging around somewhere that had a running total of all nerfs that each class has been hit with and in vanilla, warriors were at the top. I have no clue who was at the top since then, I just remember those days. *shivers*

    In regards to the OP, this patch has been a constant reminder of the skill level of people that I play with. Beating the new content in under 24 hours? Who cares. They spend all their time preparing for that moment. I spend my time on alts or multi-boxing.
    Duese 80 Warrior - Alleria
    1x80 Pally / 4x80 Shammy - Rebeckah, Manafont, Azurelore, Wildcard, Spiritsurge
    Heroics Cleared: Gundrak, Nexus, Utgarde Keep, Azjul Nerub, Utgarde Pinacle, Culling of Stratholme(+timed), Violet Hold, Zul'drak
    Remaining: Halls of Lightning, Halls of Stone, Occulus, Old Kingdom

Similar Threads

  1. Very much disappointed in Wrath
    By Ualaa in forum General WoW Discussion
    Replies: 78
    Last Post: 11-20-2008, 10:54 AM
  2. Changed spec of my mage (arcane->fire), disappointed
    By Kulzor in forum General WoW Discussion
    Replies: 7
    Last Post: 10-02-2008, 04:05 PM
  3. Very disappointed with 3.1, anyone else?
    By unseen in forum General WoW Discussion
    Replies: 0
    Last Post: 01-01-1970, 12:00 AM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •