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  1. #1

    Default Macro for Earthbind/Tremor!

    Hi there folx.
    I was wondering if you had any clever ideas on how to make the shamans pop Earthbind 1 by 1, but also using tremor after they've used Earthbind.
    I've seen something about "Tremor,,," or w/e it does :P, just hoping you can figure it out :P

    In advance, thanks! :thumbsup:
    [align=center]"On average, 100 people choke to death on ball-point pens every year."
    This is just as disturbing as the flamers thinking it's unfair that they can't beat a boxer 4v1.

    [/align]

  2. #2
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  3. #3

    Default

    toon1
    /castsequence Spell,,,
    toon2
    /castsequence ,Spell,,
    toon3
    /castsequence ,,Spell,
    toon4
    /castsequence ,,,Spell

    You can also put
    reset=combat
    or
    reset=10

    if you always want the first one to cast it first.
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  4. #4

    Default

    Quote Originally Posted by 'Siaea',index.php?page=Thread&postID=195626#post19 5626
    toon1
    /castsequence Spell,,,
    toon2
    /castsequence ,Spell,,
    toon3
    /castsequence ,,Spell,
    toon4
    /castsequence ,,,Spell

    You can also put
    reset=combat
    or
    reset=10

    if you always want the first one to cast it first.
    Can you combine multiple spells into one? Like I want both Earth and Tremor to be cast, would this macro work?


    Toon 1
    /castsequence ,,Earthbind Totem Termor Totem

    That way, I hit it twice and it does nothing. Then the next hit it casts Earthbind, and then the next it casts tremor totem? ...

  5. #5
    Senior Member
    Join Date
    Jul 2007
    Location
    Spokane, WA
    Posts
    656

    Default

    toon1
    /castsequence Tremor,,,Earthbind
    toon2
    /castsequence Earthbind,Tremor,,
    toon3
    /castsequence ,Earthbind,Tremor,
    toon4
    /castsequence ,,Earthbind,Tremor

    should be what your after
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  6. #6

    Default Thx!

    Thanks alot, that helped alot!

    After I cleaned them, they look like this ;

    Toon 1:/castsequence reset=20 Tremor Totem,,,Earthbind Totem
    Toon 2:/castsequence reset=20 Earthbind Totem,Tremor Totem,,
    Toon 3:/castsequence reset=20 ,Earthbind Totem,Tremor Totem,
    Toon 4:/castsequence reset=20 ,,Earthbind Totem,Tremor Totem

    Don't know if there are too many commas or not, but it works 8)
    [align=center]"On average, 100 people choke to death on ball-point pens every year."
    This is just as disturbing as the flamers thinking it's unfair that they can't beat a boxer 4v1.

    [/align]

  7. #7
    Senior Member
    Join Date
    Jul 2007
    Location
    Spokane, WA
    Posts
    656

    Default

    Quote Originally Posted by 'Colakongen',index.php?page=Thread&postID=195658#p ost195658
    but it works 8)
    In the end thats all that matters
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  8. #8

    Default

    I wonder if it would be good to include a nova totem on another shaman after you drop earthbind. That way it stuns them once they are released from the root. Like have 1 shaman earthbind, 1 shaman nova, 1 shaman tremor. Then just rotate it so when you press the button you have 2 tremor totems, 1 earthbind, and 1 nova each keypress.

    Something like this...

    tt,tt,tt,eb
    nt,tt,eb,nt
    eb,nt,tt,tt
    tt,eb,nt,tt

    tt = tremor totem
    eb = earthbind
    nt = nova totem

    The toons that have tremor multiple times would just need ,,, setup in the macro. If your toons are not cc'ed and you can use this it should drop 2 tremor's 1 earthbind and 1 nova. That way you can root them and then stun them with novas. This should help a ton with keeping people off you while you nuke. On top of that you could round robin ts in between to knock them back. It may be good to just setup round robin ts in between the earthbinds. That way you can boot them back, root, and nova.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  9. #9
    Senior Member
    Join Date
    Jul 2007
    Location
    Spokane, WA
    Posts
    656

    Default

    haha oh man that would be awesome if the timers would stack up well. Might be something worth lookin into.

    Toon 1:/castsequence reset=20 Tremor Totem,,,Earthbind Totem,Tremor Totem,,Fire Nova Totem,Earthbind Totem
    Toon 2:/castsequence reset=20 Earthbind Totem,Tremor Totem,Fire Nova Totem,Earthbind Totem, Termor Totem,,
    Toon 3:/castsequence reset=20 Fire Nova Totem,Earthbind Totem,Tremor Totem,,,Earthbind Totem,Tremor Totem,
    Toon 4:/castsequence reset=20 ,,Earthbind Totem,Tremor Totem,,Fire Nova Totem,Earthbind Totem, Tremor Totem

    I 'think' that's correct LOL got confused about 6 spells into it
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