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  1. #11

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    Just trying to learn how to use IS.. so far just trying to run an SK/Inquisitor. Not having much luck bending IS to my will. Can't even figure out how to make the inactive window toon target my active window toon and /follow. Guess I better spend some time on the IRC for IS ?(

  2. #12

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    Quote Originally Posted by 'BadAnti',index.php?page=Thread&postID=195670#post 195670
    Just trying to learn how to use IS.. so far just trying to run an SK/Inquisitor. Not having much luck bending IS to my will. Can't even figure out how to make the inactive window toon target my active window toon and /follow. Guess I better spend some time on the IRC for IS ?(
    Are you using ISBoxer? It sets everything up pretty quick and easy.
    Make sure you check the box to lock the windows in forground..or make it think it's in the forground.

    Do you have macros set up for /follow? And are the keys sending to the inactive window?

    /follw and /assist should be your basic starting point for tests.
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  3. #13

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    Husband plays our tanks. He's an SK, so that's the starting point for our group. Edit - This group started out "good" so they could all run the same newb quests. Swapped in the SK at 50. The changes I'm making now are what I would have done if I didn't have to worry about starting zones and good/evil.

    Having an offensive tank, I wanted 2 strong healers, so templar and mystic. They offer some massive damage padding with wards & reactives. I am probably going to swap out the mystic to a defiler, though, since I am not happy with my DPS output. Defiler will offer the same on the healing end, but more debuffs/damage to offer.

    Illusionist for mezzing. Very handy in dungeons. Also group invis, in-combat power regen that stacks with the troub's and various power restore/conserve abilities. She also has a spell reflect ability for my tank.

    Troub for buffs. Since my entire group is caster, including the tank, there was no question that I needed a troub for boosts to power regen, casting and such. Plus the run speed boost is just insane. Also gives us a second evac for the group, which is always good.

    Conjuror. I am really unhappy with this one. The summoned pets just suck. The main pet is fine, but bothering with the temp ones is turning out to be nothing but a waste of power and time. And if that's the case, she really has nothing else to offer. I am probably going to swap to a warlock for more AOE damage, noxious synergy with the SK and defiler {and Troub once he gets poison AAs}, casting and aggression buffs, as well as portals for travel.
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

    _ Forum search letting you down? Use the custom Google search _

  4. #14

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    Quote Originally Posted by 'Khatovar',index.php?page=Thread&postID=195790#pos t195790
    Conjuror. I am really unhappy with this one. The summoned pets just suck. The main pet is fine, but bothering with the temp ones is turning out to be nothing but a waste of power and time. And if that's the case, she really has nothing else to offer. I am probably going to swap to a warlock for more AOE damage, noxious synergy with the SK and defiler {and Troub once he gets poison AAs}, casting and aggression buffs, as well as portals for travel.
    I haven't been too impressed with my Conjuror either. :S

    I'm not sure if I would be able to manage an Illusionist..but that's what I'm considering since I already have a Warlock in the group.
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  5. #15

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    in-combat power regen that stacks with the troub's and various power restore/conserve abilities.
    Is this a for sure thing? I read the tooltip and it specifically says they don't stack on top of it. That would be nice if they did, as it would encourage me to add a troub into the mix.

    Also for the Illusionist mezzing, how much micro management does this take to accomplish?
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  6. #16

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    Quote Originally Posted by 'Ellay',index.php?page=Thread&postID=195909#post19 5909



    in-combat power regen that stacks with the troub's and various power restore/conserve abilities.
    Is this a for sure thing? I read the tooltip and it specifically says they don't stack on top of it. That would be nice if they did, as it would encourage me to add a troub into the mix.

    Also for the Illusionist mezzing, how much micro management does this take to accomplish?
    This is from the data that I've found on one of the spell lines:[*]Scintillation
    Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.

    But, it could be that my information is incorrect too..cause a lot of the stuff out there for EQ2 is outdated.
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  7. #17

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    The version I posted for the Wiki was taken directly from my level 77 Illy, it does stack.

    Illy mezzing isn't too bad. I went down the Penetration line in the Illusionist tree first thing to get the increased duration/resist reduction on the single-target mez and encounter mez. My mezzes all have a longer duration than recast, so I can keep them up as long as I need to. A nice thing about the macro system is you can use the "Primary" checkbox to set a certain spell for controlling the "cooldown timer" on the macro. It doesn't change the cast order. So I set the checkbox for the mez portions of my macros and all I have to do is glance over to see how long until my box goes from grey to lit.

    My team is set up to call off pets, stop autoattack, clear spell queue for both my main mez macros.

    My encounter mez stuns first, then mezzes. The stun gives a chance for both buying time for the Illy to cast mez and for the team to stop hostile action.

    The single target casts mez + phase {teleports target 5 meters and hate wipe}. This is mostly just for patrollers or mobs that make a beeline for one of my healers. I also stack this one with my bard's charm spell, so if Mez fails, I still have a chance to save with charm.

    She also has a 0.5 second cast emergency mez and an instant AOE mez/dethreat that I use when things go to hell {my whole team uses thier version of AOE Dethreat}.

    It still takes some getting used to and I don't use it as often as I could, but it's still really nice to have. But I've been outdoors a lot lately, so I'm going to need to rework a lot of stuff soon for dungeons.
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

    _ Forum search letting you down? Use the custom Google search _

  8. #18

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    Khat do you find that your illy spends a lot of time in your main window? CC seems to be pretty micro intensive. Right now I am only running an SK/Inquis but I am thinking about adding a toon or two to the mix. I am leaning towards heavy aoe classes, possibly both will be warlocks. I think I would be better at nuking them down and aoe root if I get in trouble. Big issues for me right now are lag spikes. I live in the Middle East. My normal ping is ~500ms with the occassional spike that will send one of my toons for a walk. I noticed that 500ms turns into an easy 1+ second lag between my toons though. Anyway, I think the lag might be too much to successfully pull of good CC. Oh well, I am sure my company will move me to Europe or back to the USA someday. Then I can have decent ping times again.

  9. #19

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    Even with lag, I bet you can set up some sort of macro system on all toons that would work.

    I've noticed while reading up on the classes that a lot of them have a mez or stun that removes them from AoE damange.
    I'd think you could have a macro on each non-CC toon to:

    /autoattack 0
    and the 2 stop-casting and clear queue commands (I'd look them up for you but I just aggro'd my kids!)
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  10. #20

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    Team of 6

    Guard - Was already 70 and had decent gear from previous play

    Temp - Same as above used to 2 box. Sanctuary is just an awesome spell.

    Troub - Buffbot and decent melee dps. Evac for when things go south. Mez/Charm.

    Fury - DPS with AOE hots. Fast travel.

    Conj - OT with pet if needed short term, not bad dps. Even when mana is low still have some dps from pet.

    Wiz- Mass dps. Tried ranger/shaman and Coercer for this slot none seemed to feel right. Got the Wiz to 60+ and just fitted well with rest of team.
    <Chaotic Menagerie>

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