
Originally Posted by
Twiz
Hey Milque, welcome to the forums!
That group is very near what I run. I would suggest replacing the Necro with an Enchanter (Coercer in your case). I played a Necro to 80 and, while fun, the benefits lost by not having a Coercer around are pretty massive.
I would also look into swapping Dirge for Troub (Can betray to keep evil team). Dirges generally work best with melee-based teams and, with a potential Coercer/Warlock combination, you want a Troub to benefit the casters.
I leveled up a bunch of small teams (amounting to 20-25 different characters) to level 20-21 before setting my main team in stone. It does get old doing the same low level area so often and so back-to-back, but it'll give you a pretty good idea on how a team feels and how it works together.
Hope this helps!
Connect With Us