Will be interesting to just have to spec at all with so many talent changes, not even counting all the dual-spec'ing. Of course it's always hard to tell until you play with it, but seems tankadins will have it a little better off than before (avenger shield silence, more damage from a few abilities, improved auras). Hard to gauge DK tanks, mostly one ability was swapped for others (less dodge but more damage reduction) but seems clear that their magic mitigation will be reduced, overall (frost presence).

So glad my druid will no longer change out of boomkin form when casting Mark of the Wild (and forgetting to change back), or dropping off your mount because the water was slightly deeper than you thought. Good timing on the talent resets too as I was looking to tweak a few toons anyways.

Think my mage has 2 paid talent resets, and my shammy only has 1. The others I don't think I've reset outside a patch forced reset.